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  1. #1
    Player
    Natakeu's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Kalerea Valewind
    World
    Balmung
    Main Class
    Arcanist Lv 70
    The AFK time out situation reminds me of 14's predecessor. In 11 your afk time out was default set to 10 minutes, but you could set it to be logged in indefinitely. It was just how it was designed. People would do this in part because your vendor was your character. Food for thought.
    (1)

  2. #2
    Player
    Centra's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Centra Strife
    World
    Moogle
    Main Class
    Thaumaturge Lv 50

    Shocked...

    I just spotted this thread on the Dev Tracker and I'm genuinely shocked by the fact that there's no kick timer. This will clearly have a negative effect on the community.

    I don't like complain about the game as I think SE have done a great job but like someone else said, this almost seems lazy.

    I cant remember the last online game I played that doesn't have one. It just seems ridiculous to me. I'm in a room full of people and they all agree.

    Please implement ASAP!
    (3)