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  1. #11
    Player

    Join Date
    Apr 2011
    Posts
    6
    After some searching Yoshi-P addresses the jumping concern, and he says it exactly how I think of it.... I want it to reduce the feeling of being tied to the ground.... When playing FFXIV I feel like my feet are stitched into the ground....


    Hi everyone, this is Producer/Director Yoshida!

    Thanks so much for the lively discussion in regards to jumping.
    Since the points that we are currently reviewing in regards to jumping have caused a lot of confusion for the community, I’ll go ahead organize them there.

    Jump review:

    * One form of emotional expression
    * Additional action-related expression during movement
    * Able to get over small fences (This is not the main idea)

    I believe that jumping as a form of expression, which allows the player to indicate the location of NPCs and also to inform others of meeting locations, will be able to be used in many subtle ways.
    However comments such as "Aesthetically, the game will be ruined by everyone jumping around," and "It’s not FINAL FANTASY," and other comments were a bit unexpected, so I decided to add these types of comments into our discussion as well.

    Though the idea of jumping was based on wanting to reduce the feeling of being tied to the ground, I will continue to evaluate whether or not this should be implemented by following along with your discussions and comments!

    Map Collision Detection Adjustments:

    * Being unable to descend ledges where it seems you can easily fall off
    * Feeling of strangeness when you can't climb up a hill that looks to be easily climbable

    We have received a lot of feedback pointing these things out from numerous players, but the task of relieving stress during character movement is currently being tested by development in the form of map collision detection adjustments.
    If you can think about this separately from the jump implementation discussion it would really help a lot.
    http://forum.square-enix.com/ffxiv/t...tied#post24886
    (0)

  2. #12
    Player
    Embers's Avatar
    Join Date
    Mar 2011
    Posts
    90
    Character
    Embers A'ercus
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    I think the whole team is doing a great job : )
    I look foward to every post and patch that comes out, PLease keep up the good work!
    I'm sorry there are so many ppl that will never be happy however much you give them : ( i wish they could see beyond their ownselfish wants and look at the bigger pitcure of how you are building this game around what we are all asking for.
    Thank you!
    (2)

  3. #13
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    I've enjoyed the patch very much so far, the quests make for good reading (the writing is consistently top notch - I'm actually interested, even if I'm then told to beat up some random animal haha) and things are improving bit by bit. I haven't yet partaken in any Behests or NM killing but I've been on all day (around six or seven hours) without making any Skill Points yet have been enjoying myself.

    One of the things I'm particulary happy to see is...you no longer float above the ground slightly when you stop running! That must have been one of the collision improvements, and has fixed one of those cosmetic annoyances that drove me somewhat crazy.

    I'm looking forward to the future of the game indeed, particularly the changes to Combat and such soonish, as well as looking forward to the continuing story of Eorzea.
    (0)

  4. #14
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    I'm starting to see some light at the end of a very, very long tunnle. It's far from perfect but I think the game is heading in the right direction now. Even though the tasks I've been given are forgetable (and waaay too easy), I really appreciate the sudden gloomy atmosphere. Can't wait for companies to come.

    Good job, dev team!

    Now please, let me toggle off my own name and I'm one happy lalafell (along with new hair styles)!
    (0)

  5. #15
    Player
    Captaindownsyndrome's Avatar
    Join Date
    Mar 2011
    Posts
    398
    Character
    Fate Raines
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    IM REALLY HAPPY WITH THE PATCH MY CAP LOCKS ON AND LOOK LIKE IM YELLING IT
    (0)

  6. #16
    Player
    Thsscks's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Aedes Anopheles
    World
    Ragnarok
    Main Class
    Fisher Lv 25
    It's really nice to hear that some people are excited while changes are being made. When a lot of people still feel the urge to rant about everything while this game is in the middle of major changes.
    (0)

  7. #17
    Player
    Icarus's Avatar
    Join Date
    Apr 2011
    Posts
    29
    Character
    Icarus Calcifen
    World
    Excalibur
    Main Class
    Lancer Lv 27
    Bumping this thread because I want it placed above the "want it all, want it now" threads.

    1.17 is the way to go. Looking forward to 1.18!
    (1)

  8. #18
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Icarus View Post
    Bumping this thread because I want it placed above the "want it all, want it now" threads.

    1.17 is the way to go. Looking forward to 1.18!
    grat post and same here
    (1)

  9. #19
    Player
    IndigoDarkwolf's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    141
    Character
    Sepia Windsword
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Icarus View Post
    Bumping this thread because I want it placed above the "want it all, want it now" threads.

    1.17 is the way to go. Looking forward to 1.18!
    +1

    Wait, I need ten characters to post? Pfft. Clicking "Like!" should bump threads. (Okay, probably not really.)

  10. #20
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    The dev team did a great job on this patch, credit should be given where due. This thread really does need to be placed at the top so the team doesn't think we're all ungrateful whining children.
    (2)

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