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  1. #1
    Player

    Join Date
    Apr 2011
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    Limsa Lominsa
    Posts
    150
    Quote Originally Posted by Dubont View Post
    then it balances out, yes? Lower drop rate, faster respawn = more chances to get the item but not more OF a chance to get it
    Yes.. it's better this way.. if it was better drop rate and longer respawn times it would have been much more boring to hunt.. especially when you have competition..
    It'd be like "oh no they got it, we gotta wait for another hour.." hell no.. I prefer fast spawns and crappy drop rate.. at least I have something to do instead of waiting..
    Of course in FFXI there were NMs with long respawn times and crappy drop rates.. but let's not bring those back.. okay..? I've spent days getting my O.kote and Fuma kyahan in Oztroja.. ><
    (0)

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  2. #2
    Player
    Technyze's Avatar
    Join Date
    Mar 2011
    Posts
    520
    Character
    Technyze Deepforces
    World
    Hyperion
    Main Class
    Archer Lv 50
    Once the materia system comes this won't be that big of an issue, esspecially since crafters are sopose to be able to alter stats. However, I think quick spawning high drop rate NM's is stupid.
    (0)

  3. #3
    Player
    snowstriker's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    132
    Character
    Syrus Auros
    World
    Hyperion
    Main Class
    Machinist Lv 80
    There needs to be a way to get gear that doesn't involve trading with players because we all know the crafting elite can end up being those greedy high price setting people.

    Also, while SE does want DoW/M DoH and DoL to work together, this game was never supposed to be some sort of economic experiment that has player made gear ONLY -.-
    (1)
    "Us heroes, we have so much to do."

  4. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by snowstriker View Post
    There needs to be a way to get gear that doesn't involve trading with players because we all know the crafting elite can end up being those greedy high price setting people.

    Also, while SE does want DoW/M DoH and DoL to work together, this game was never supposed to be some sort of economic experiment that has player made gear ONLY -.-
    I give stuff away on the constant. you should move to Karnak ^^
    (0)

  5. #5
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I'd have to agree with the OP somewhat, I'm not really a crafter as such, I only have my crafts to fix my own gear, however SE originally planned for crafting classes to be full classes and not a side-class like FF11's crafting system.

    What they have done here has basically lessened the money or viability of crafting within the 25-35 rank range, obviously not everyone is going to go farm NM's for hours to get untradable gear but many will, and not only that they will hold on to this gear and reuse it again, its even impacted further by the fact that no gear is restricted by level so players can use this gear from rank 1 if they so wish to.

    IMO the devs would have been better of making this gear craftable and had the NM's drop key components similar to the previous NM's, I doubt so many people would have been complaining about respawn timers either if all they dropped were material items.

    Edit:- also lets not forget that these NM's drop ridiculous amount of other "craftable" loot which is just adding salt to the wound, sure many of the tradeable items they drop are pretty common but its just flooding an economy that is already saturated, pretty stupid move there SE.
    (0)
    Last edited by Jinko; 04-16-2011 at 11:29 AM.

  6. #6
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Jinko View Post
    I'd have to agree with the OP somewhat, I'm not really a crafter as such, I only have my crafts to fix my own gear, however SE originally planned for crafting classes to be full classes and not a side-class like FF11's crafting system.

    What they have done here has basically lessened the money or viability of crafting within the 25-35 rank range, obviously not everyone is going to go farm NM's for hours to get untradable gear but many will, and not only that they will hold on to this gear and reuse it again, its even impacted further by the fact that no gear is restricted by level so players can use this gear from rank 1 if they so wish to.

    IMO the devs would have been better of making this gear craftable and had the NM's drop key components similar to the previous NM's, I doubt so many people would have been complaining about respawn timers either if all they dropped were material items.

    Edit:- also lets not forget that these NM's drop ridiculous amount of other "craftable" loot which is just adding salt to the wound, sure many of the tradeable items they drop are pretty common but its just flooding an economy that is already saturated, pretty stupid move there SE.
    I dont see people doing too much 'reusing' of the weapons. for example, only gladiator can use flametounge. It is R35. as soon as the next sword comes along (R39) Flametounge gets vendored.
    (0)

  7. #7
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Reika View Post
    I dont see people doing too much 'reusing' of the weapons. for example, only gladiator can use flametounge. It is R35. as soon as the next sword comes along (R39) Flametounge gets vendored.
    I was more referring to the armour than the weapons.
    (0)

  8. #8
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    not a big deal, they just another choices but doesn't mean they won't release any new recipes in the future
    (0)

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