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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100

    [suggestion] Radically lower the level requirement for Raise/Resurrect

    Personally I feel that Raise/Resurrect spells are a tad too high in the leveling spread of Thaumaturges and Conjurers. With the current level cap, we basically play 2/3 of the game having to run back from the aetherite every single time we die. That's a bit too much.

    I would lower the level of Raise/Resurrect to somewhere around the mid-twenties, like 24-26. That would be, In my opinion, much better balanced. Seriously, there's already too much running to do in this game


    note to the moderators: I erroneously posted this on the general section on the forum as well, unfortunately the forum structure is a bit confusing and suggests that this is the forum for the feedback on the site/forum only, while reading the sticky posts I realized that this is for suggestions in general on the game as well. Sorry for the mistake. Feel free to merge/move/delete the threads as necessary and appropriate. Thank you.
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  2. #2
    Player
    Krisan's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Krisan Thyme
    World
    Ultros
    Main Class
    Pugilist Lv 50
    I completely agree with this. Raise should be a lot lower level than it is right now.. It's such an important spell, and yet we have to wait so long before we can take advantage of it.
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  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    18
    I also agree. Resurrect is a very important skill in game and is very important in parties. To keep balance you could make the spell have a longer cooldown at lower rank or have a difference in hp after resurrection.

    The sad thing is, up till rank 20 I didn't know there was a resurrection spell in the game because I didn't check skill further than lvl 30.
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  4. #4
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    yeah, for a while in beta I was wondering about it's existance as well
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  5. #5
    Player
    Seijelocke's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    12
    Character
    Seijeroth Ginkaius
    World
    Zalera
    Main Class
    Conjurer Lv 76
    Honestly, there's not even a purpose for raise at this point in the game. Most camps/leve parties are never too far from the crystal, once raised,, you have to wait for weakness...so by the time you actually run back to your party you'll be close to having weakness wear (so that's a benefit to actually running back). Yoshi P, and good ol' buddies at SE, this is how i believe the spell Raise can be fixed;
    I agree with dropping the level to learn it, reduce it from 38-28. Change the effects to revive without weakness, otherwise the spell really is useless.
    Also at rank 38 to replace Raise, Reraise would be beautiful.
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