yea.. um.. NO!!!!NM's pop as fast as regular mobs and appear to have a 100% drop rate.
parties are awarded an automatic buff when formed.
just did an 8 man behest and it ended about 10 meters where it started from. mobs were zerged to death once again.
took away collision detection from player to player for no reason.
wasted time enlarging mobs.
announced instance dungeons over open battles.
no mention of camp and pull zones.
market wards still in game.
pointless economic model still in place.
no risk vs. reward system in the world.
world still copy / pasted.
no mention of getting rid of the teleportation & anima garbage.
wasted months with LOLpatches when he should have incorporrated the successful elements of ffxi into the game by now; auto attack, traveling, classic jobs, AH, party play, camp and pull, meanginful death penalty, etc.
nothing has changed since he took over. it's still the casual friendly garbage that it has been with no incentive to even talk to anyone else. with gil so easily obtained and meaningless death penalty, might as well have everyone start off at level 50 with unlimited money. the game is just a mindless solo grind and behested zerg fest of 111111111.
at first i had my hopes. but now it appears the reason he is practically asking what the "community thinks" by the way of polls is because he simply does not know what to do.
ffXI was a fine game, but it is one I stopped playing years ago. I do not want to play it again. I want to play a new and VERY different game. I am upset at the trend to recreate the mechanics of thinking of XI in this one.
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