I love how the developers are saying deal with it and formulate a strategy around clunky unresponsive mechanics.

So it's fine that one person becomes a dead weight auto attacking the whole fight just to interrupt a certain ability that could cause devastating damage to the party thus causing boring game play the for person involved in.

There is a reason why WoW has one of the best combat systems compared to all MMOs since it is much more responsive to a keypress and off the GCD abilities are actually off the gcd not on the HGCDWIDFATDCD (hiddenglobalcooldownwhichisderivedfromaterribledecisionfromcombatdevelopers).