Quote Originally Posted by Khalette View Post
Good morning Camate!

Then your team needs to look into creating an ability que system if it's intended for instant casts to be this clunky.

Otherwise your game is going to turn into 1 strategy... 1 macro that will be spammed. Players that prefer not to use macros are going to be forced to. GREAT strategy design.
I don't see where the game is "forcing" me to use macros. It also doesn't feel clunky to me (matter of opinion I guess?).

A flexible queue-system would be quite awesome though. ^^