Quote Originally Posted by Raymeo View Post
Translation: "You simply didn't predict that crit ahead of time." After all, hallowed ground going onto cooldown and leaving us dead before it goes into effect is not exclusive to Mountain Blaster. In fact, Mountain Blaster is so predictable that it's probably the most rare place to see this happen. But it does happen elsewhere all the time.

But yep. You're right. That's on us. We're bad that way. All of us who play paladin and aren't you have a lot to learn.


Quote Originally Posted by Gray_Spy View Post
Agreed. He knows exactly what goes on exactly at that moment, and all limiting factors, because everything in his theorycraft world is ideal...all conditions met so it should always be on our hands. The fact instant skills take so long to activate is quite annoying. To the point that adding it into latency it can take up to even 3 seconds to activate.
As I've said numerous times previously, what you're referring to is called 'Latency' and has nothing to do with animation locks or GCDs.

I agree the .3 second latency should be reduced. This isn't that. I believe that thread is down the hall somewhere.