This thread mirrors my own thoughts from the past day's play. There is nothing more frustrating for me than tanking a mob and seeing a cast bar come up - throwing my rotation out of whack by attempting to use my stun - and having it go off a half a second after the attack is cast or even better having it go off just as the enemy's cast ends, it still activates the GCD, and still get hit with the damage.

If this is working as intended they definitely need to go back to the drawing board on this one. The GCD alone makes combat feel more sluggish than it should be IMO.