Page 20 of 28 FirstFirst ... 10 18 19 20 21 22 ... LastLast
Results 191 to 200 of 279
  1. #191
    Player
    Kanzer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    185
    Character
    Kanzer Vardel
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Raymeo View Post
    That is most definitely not shield bashing something while simultaneously striking it with all your might.

    Nice try though.
    (1)

  2. #192
    Player
    Gray_Spy's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Virtual Spy
    World
    Goblin
    Main Class
    Warrior Lv 70
    I have died using Hallowed Ground many times and it was mission-critical...say...Phase 3 Titan. I'm just saying.
    (2)

  3. #193
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Kanzer View Post
    If you think about it, this system makes the most sense of all of them. Why should you be able to bash something with your shield while you're in the middle of swinging your sword down as hard as you can on it's head?
    Really? I am frickin' holding them in two different hands. That's why.
    Quote Originally Posted by Kanzer View Post
    Lol seriously? Ok Mr, why don't you buy a shield and sword and go shield bash a target dummy in RL while simultaneously swinging your sword into it's skull with all your might.

    Please record it.
    Quote Originally Posted by Kanzer View Post
    That is most definitely not shield bashing something while simultaneously striking it with all your might.

    Nice try though.
    You must have missed the part where he explained how piercing or slicing is always superior to striking or swinging.
    (1)
    Last edited by Raymeo; 09-28-2013 at 07:45 AM.

  4. #194
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Raymeo View Post
    . In order to make sure you can react early enough, just auto attack behind the mob until it's time to stun." ISN'T THAT FUN!
    Stunning on Ifrit, I've found that I can safely get one one threat-combo rotation after each stun, and then it's back to camping the stun button.

    Honestly, like Raymeo said, that's pretty absurdly boring. Watching, waiting for a cast bar is just ridiculous.

    As to Kanzer, name a situation where you fight a big stone beast in real life, while occasionally being closed in rocks and dodging landslides, and I'll care about the reality of swinging sword and shield at the same time.

    Also gladiatorial arts of old frequently had them doing that.

    Seriously, my buddy has two fireballs floating around him while he spits fireballs out, and I don't have the strength to swing my shield mid sword-swing?
    (2)

  5. #195
    Player
    Kanzer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    185
    Character
    Kanzer Vardel
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Gray_Spy View Post
    I have died using Hallowed Ground many times and it was mission-critical...say...Phase 3 Titan. I'm just saying.
    You know 'exactly' when mountain buster is going to happen. Being too slow to get hallowed ground up is not design flaw. You simply didn't think ahead and pop it when you needed to.
    (0)

  6. #196
    Player
    Blimbeard's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Rhynne Redfern
    World
    Odin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kanzer View Post
    That is most definitely not shield bashing something while simultaneously striking it with all your might.

    Nice try though.
    Dude, C'mon... seriously. Are you now saying that our game mechanics should be based on actual reality ?

    Off you go and youtube yourself fireballing a vicious monster in your back yard then, and then summon a giant chicken before jumping over the garden fence on your way to weaving an armoured tunic in 20 seconds.

    EDIT: Signing off now due to need to sleep and reaching daily post limit. Kanzer, you're arguments are reaching further into the depth of absurdity and desperation with every post. Seems you are immune to actual logic. All you're doing is helping to jeopardise the future of the game. No offense, but please wake up.
    (3)
    Last edited by Blimbeard; 09-28-2013 at 06:54 AM.

  7. #197
    Player
    Gray_Spy's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Virtual Spy
    World
    Goblin
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kanzer View Post
    You know 'exactly' when mountain buster is going to happen. Being too slow to get hallowed ground up is not design flaw. You simply didn't think ahead and pop it when you needed to.
    Oh ok, because I.A.M.A.R.O.B.O.T. ? I should know exactly when my healer might mess up, get trapped, or need me to pop a cooldown? Great.
    (2)

  8. #198
    Player
    Kanzer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    185
    Character
    Kanzer Vardel
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Steeled View Post
    Stunning on Ifrit, I've found that I can safely get one one threat-combo rotation after each stun, and then it's back to camping the stun button.

    Honestly, like Raymeo said, that's pretty absurdly boring. Watching, waiting for a cast bar is just ridiculous.

    As to Kanzer, name a situation where you fight a big stone beast in real life, while occasionally being closed in rocks and dodging landslides, and I'll care about the reality of swinging sword and shield at the same time.

    Also gladiatorial arts of old frequently had them doing that.

    Seriously, my buddy has two fireballs floating around him while he spits fireballs out, and I don't have the strength to swing my shield mid sword-swing?
    There are many ways to handle ifrit. Having a Paladin do it is simply the most convenient because there's really no point in having an offtank in the fight. We've done it with only one tank with DPS taking turns interrupting. I found that to be pretty fun.

    And it's not about having the 'strength' to do it, it's about momentum and footing. There's no gladiatorial art there someone is bashing someone with a shield while also slicing them up with their sword. One might happen directly after the other, but that's still not simultaneous <-- Key Word. I'd be impressed with anyone who could rear back and smack something with a shield with enough force before recovering from swinging their blade, because they'd be defying the laws of physics. And that is quite impressive.

    Quote Originally Posted by Gray_Spy View Post
    Oh ok, because I.A.M.A.R.O.B.O.T. ? I should know exactly when my healer might mess up, get trapped, or need me to pop a cooldown? Great.
    Communicate better? I don't know man...if I were Paladin and knew mountain buster was right around the corner, and I was only sitting at 2k HP, I'd pop my cooldown and then tell my group "Hey, that's not available for next one, top me off quicker next time."

    Quote Originally Posted by Blimbeard View Post
    Dude, C'mon... seriously. Are you now saying that our game mechanics should be based on actual reality ?

    Off you go and youtube yourself fireballing a vicious monster in your back yard then, and then summon a giant chicken before jumping over the garden fence on your way to weaving an armoured tunic in 20 seconds.
    No I'm saying it should be based on the reality SE has defined for the game. After all, it is their game.
    (0)
    Last edited by Kanzer; 09-28-2013 at 06:49 AM.

  9. #199
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Kanzer View Post
    You know 'exactly' when mountain buster is going to happen. Being too slow to get hallowed ground up is not design flaw. You simply didn't think ahead and pop it when you needed to.
    Translation: "You simply didn't predict that crit ahead of time." After all, hallowed ground going onto cooldown and leaving us dead before it goes into effect is not exclusive to Mountain Blaster. In fact, Mountain Blaster is so predictable that it's probably the most rare place to see this happen. But it does happen elsewhere all the time.

    But yep. You're right. That's on us. We're bad that way. All of us who play paladin and aren't you have a lot to learn.
    (2)
    Last edited by Raymeo; 09-28-2013 at 06:50 AM.

  10. #200
    Player
    Kantide's Avatar
    Join Date
    Mar 2011
    Posts
    515
    Character
    Momo Snugglebites
    World
    Goblin
    Main Class
    Arcanist Lv 81
    The only reason the ability isn't popping immediately is because you are still under the effects of the cast you just finished. The tactical nature of the game requires a little more anticipation when casting things like Benediction. You had 2.5s of GCD to realize your tank was going to die. You should have either A. interrupted whatever you were casting to use Benediction or B. Find a tank that can survive more than 2.5 on his own.

    People keep mistaking this battle design for action when it should be categorized as tactical.

    It's like saying "I didn't know I was gonna run out of MP by spamming Medica II".
    (0)

Page 20 of 28 FirstFirst ... 10 18 19 20 21 22 ... LastLast