this is random lol but the heavy armor looks so dumb, i got rid of it right away. haha, ok have a nice day.
this is random lol but the heavy armor looks so dumb, i got rid of it right away. haha, ok have a nice day.
Cure saved my life more then once especially with convalesce up. Work with it a bit especially om bosses when can afford to do nothing for half thw battle and still hold hate.

 
			
			
				For me, cure has been there to give me peace of mind. In the event a healer dies and the boss is almost dead, I can pop a potion and use cure to get me up to last far along enough to DPS the boss down.
It's not like we have a ton of great options to begin with. I find it useful for soloing, so it stays on my hotbar.

 
			
			
				Paired up with Convalescence, it can be a nice addition to a healer's cure after taking a lot of damage. It might not do a lot, but if you have acquired a solid grasp on enmity (keeping enmity is a higher priority to healing oneself) and you take a big hit, it can be helpful. It's definitely not something I go to, and I very rarely use it when solo, but it has a niche use that can just make things a little easier on the healer. Especially when said healer is low on MP and can't use an Ether yet (due to recast time).


 
			
			
				and bloodbath but I always keep a hi-potion hot-keyed incase my healer gets lazy and doesn't notice my health dropped below 50%.

 
			
			
				So what would be better.... Cure or Bloodbath? I would assume cure?!?
Christopher
Japan

 
			
			
				Is it really a paladin if you cant cure yourself? What happened to the cure from 1.0 that would cure a party member and you.

 
			
			
				Feels like cure is there mostly for Flavor reasons they anything else. Sure it occasionally helps but Pld gets cure mostly because thats the expectation. Personally I would like to see Pld get a self cure buff attacted to a trait or one/both the Oaths.

 
			
			
				I miss Holy Succor (targeted heal for ~1kHP, if you cast it on another player, the PLD themselves recovered 1/2 the HP they just healed said player for). I am expecting and hoping that we will get this back at some future level once the cap is raised. Preferably Lv55, but as long as it is at some point. Anything that is at least a better heal than Cure is (200-250HP is a little meh, though it has saved me vs Garuda (story version) when my healer was low on MP; I was miles ahead in hate, so I spammed a good few cures to ease the stress whilst the last few %HP were take down).
The increase from Determination is much, much smaller than the increase from the same amount of Mind, and this is very similar when it comes to damage dealt. In short: Weapon damage (physical or magical as appropriate) is stronger per point than STR (for physical) or MND (for healing) per point, which itself is stronger than Determination per point.Well here's another cure question:
If i had 30 det would i get the same amount of self heals as 30mind? Right now my cures in limsa are between 114 and 118 or 119 but hit 120 with +1 det but i assume maybe there's something else at play or possibly i didn't do enough healing to see a 120 come out of the quick base healing test i just did. Now if there were some sort of auto crit skill that applied to magic that gld/pld can use then that'd be great.
What the exact ratios would be, I can't say, but it is Weapon Magic Damage > Mind > Determination for healing (as it is for physical damage with appropriate changes included).
A Gladiator/Paladin's Cure can crit, and I'm sure that Crit hit rate affects this chance, so there is always that possibility. It's hardly reliable, though. Although, on Gladiator, you can set Critical hit rate buffs like Straight Shot and Internal Release, which I think could make Cure crit more often. You'd have to play around with the idea and see. It's purely speculation on my part at the moment.
Last edited by Themis; 09-03-2013 at 06:40 AM.

 
			
			
				Well here's another cure question:
If i had 30 det would i get the same amount of self heals as 30mind? Right now my cures in limsa are between 114 and 118 or 119 but hit 120 with +1 det but i assume maybe there's something else at play or possibly i didn't do enough healing to see a 120 come out of the quick base healing test i just did. Now if there were some sort of auto crit skill that applied to magic that gld/pld can use then that'd be great.
|  |  |  |  | 
|  | 
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

 
			 Reply With Quote
  Reply With Quote 
			 Originally Posted by Nama
 Originally Posted by Nama
					
