You are pointing to three games that are almost a decade old or older. There has been a great deal of evolution in the gaming industry since then.
Yes, even today, games release with bugs. While games like SWTOR, GW2, Rift, TSW had bugs on release, they were not game breaking bugs or errors. People could still log in (some with a queue) and play. That has not been possible for a large number of people who are still experiencing problems logging in due to login limitation and restrictions on character creation which SE implemented to solve the following problems:
90K disconnects that made characters unplayable
3102 and 10102 errors that made accounts unplayable
instance issues that made story progression impossible
1017 error that necessitates spamming 0 for hours with the hopes of getting into a queue or the game
Any issue that prevents a player from playing the game is game breaking and I've not experienced any game breaking issues during a launch since WoW. With the evolution of the gaming industry over the last decade, its not acceptable any longer and saying it happened 10+ years ago doesn't make it okay for it to be happening now.


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