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  1. #11
    Player
    RisaCooper's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    148
    Character
    Risa Cooper
    World
    Sargatanas
    Main Class
    Rogue Lv 58
    Quote Originally Posted by Arock View Post
    How exactly do you set up macros to save action bars?
    Its not saving action bars its to set them. We are trying to get the devs to make it so you save them via class change so you dont need to reset them each and every time. it becomes a hassle when you have 3 bars worth of abilities xD
    (0)
    ~~ sAnItY iS oVeRaTeD... ~~

  2. #12
    Player

    Join Date
    Jul 2011
    Posts
    64
    Yes, that's exactly why I never switch classes. I feel like I've been waiting for a feature like that forever. It's an unnecessary hassle! But I reeeeeeaaally need to rank up Blacksmith in anticipation of the Materia System.
    (0)

  3. #13
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I'm on board for the "Save the action bars" campaign. Add to that saving gear sets and class changing suddenly becomes a no-hassle task.

    As for the first suggestion, I find no problem with how the three action bars are currently set up. There is little reason, imo, to change how many actions are displayed at one time. Don't we have enough clutter on the screen already?
    (1)

  4. #14
    Player
    RisaCooper's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    148
    Character
    Risa Cooper
    World
    Sargatanas
    Main Class
    Rogue Lv 58
    Quote Originally Posted by BlaiseLallaise View Post
    I'm on board for the "Save the action bars" campaign. Add to that saving gear sets and class changing suddenly becomes a no-hassle task.

    As for the first suggestion, I find no problem with how the three action bars are currently set up. There is little reason, imo, to change how many actions are displayed at one time. Don't we have enough clutter on the screen already?
    I dont mind the way its set up my only problem is having to reset them
    (0)
    ~~ sAnItY iS oVeRaTeD... ~~

  5. #15
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BlaiseLallaise View Post
    As for the first suggestion, I find no problem with how the three action bars are currently set up. There is little reason, imo, to change how many actions are displayed at one time. Don't we have enough clutter on the screen already?
    No reason? There definitely are two gigantic reasons: To be able to tell how long you have left on your cooldowns and to be able to bind all your bars at once.
    (0)

  6. #16
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Goldeen View Post
    Not to mention the macros are a bit slow when switching. Sometimes, (I don't know if lag does this,) but I find my macros don't equip my shield or finish all my /eactions.
    I get this as well but not sure if it's an issue from a patch or not. When I first played before taking a break, I was able to switch jobs and load all my actions realitively quickly, now, I have the same issue you do which is, if you attempt to load a gear swap macro before your action bar(s) are set, it stops and vice versa if you gear first then try to do action bar(s). I thought it was just me but I guess not.
    (0)

  7. #17
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Frein View Post
    No reason? There definitely are two gigantic reasons: To be able to tell how long you have left on your cooldowns and to be able to bind all your bars at once.
    You call them huge reasons, I call them minor inconveniences. It's all perspective, really.
    (1)

  8. #18
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BlaiseLallaise View Post
    You call them huge reasons, I call them minor inconveniences. It's all perspective, really.
    I don't know about you but I think being more hindered by the UI than the actual challenges presented by the game is a pretty damn huge deal.

    It's like driving with your hands tied behind your back: Sure, it's possible by biting into the wheel but good luck going faster than walking speed and not ending up in a ditch.
    (0)

  9. #19
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Frein View Post
    I don't know about you but I think being more hindered by the UI than the actual challenges presented by the game is a pretty damn huge deal.

    It's like driving with your hands tied behind your back: Sure, it's possible by biting into the wheel but good luck going faster than walking speed and not ending up in a ditch.
    I'm still not sure why you are arguing with me, but if you wish to talk about UI hindrances, try this one out. By showing more and more actions, you start to reduce free space on screen that is currently used for seeing what exactly you're doing. To use your over-exaggerated analogy, having more clutter on screen is like trying to drive in a rain storm without your wipers. It doesn't matter if you're using your hands, feet, or teeth, you still can't see where you're going. Ultimately, the ability to see is more important to me, especially when I have no problems driving as it is.
    (0)

  10. #20
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BlaiseLallaise View Post
    I'm still not sure why you are arguing with me, but if you wish to talk about UI hindrances, try this one out. By showing more and more actions, you start to reduce free space on screen that is currently used for seeing what exactly you're doing. To use your over-exaggerated analogy, having more clutter on screen is like trying to drive in a rain storm without your wipers. It doesn't matter if you're using your hands, feet, or teeth, you still can't see where you're going. Ultimately, the ability to see is more important to me, especially when I have no problems driving as it is.
    You must be running the game at 640x480 resolution if the action bar is actually preventing you from seeing what's going on.

    Also, it's impossible to see your cooldowns when they're on a hidden bar, so you do have problems driving as it is. No amount skill can compensate for information being hidden from you. To continue with the car analogies, it's like seeing your speedometer only when a specific gear is on, so if you want to see how fast you're going, you have to switch gears.
    (1)
    Last edited by Frein; 09-01-2011 at 06:50 AM.

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