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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    56

    Respawn. Respawn. Respawn. Respawn.

    I appreciate that 1.18 implemented more suitable grind camps all around the r40 nodes and aetherytes. But this game has had serious problems with open dungeon and overland spawn rates since release, nearly a year ago. And this is STILL a problem even with these new camps.

    Even a duo of the appropriate rank for the camp (remember SP stops scaling at dlvl 10+) exhausts each individual cluster of Raptors/Amal'jaa/Ixali/Gnats/Assassins/Boars/Kobolds what have you to the point where they have to move on and find more monsters, or wait around for about 20 minutes for the area to repopulate.

    If the duos need to rely on more than one camp to maintain a good kill rate. Where exactly are light or full parties suppose to SP. It's very common now to see two groups around Iron Lake, and at two groups the killing grounds are already 'full'.

    It's obvious that there is just plain not enough monsters, or alternatively you need to boost the respawn for these camps. It's been 11 months and respawn has been inadequate for the demands of a real grinding party across the board. Can this be adressed soon?
    (5)
    Last edited by Zephy; 08-21-2011 at 09:42 AM.

  2. #2
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    I completely agree. In fact, just a single person can often exhaust a beastman camp of suitable level.

    Also, when the mobs finally spawn, they have no blind period to warn the player. Instead, they immediately attack as they appear, making it needlessly risky to stand in areas where mobs can spawn.
    (0)

  3. #3
    Player
    RisaCooper's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    148
    Character
    Risa Cooper
    World
    Sargatanas
    Main Class
    Rogue Lv 58
    I agree as-well, there are hardly any suitable camps for a prty to level. I can easily solo and have enough mobs but not in a prty. Its really hard to find a place where the repop timers aren't like 30mins(maybe exaggerating a little xD) Be nice if you made them respawn faster. please D: I like partying, much more fun and faster sp then soloing D:
    (0)
    ~~ sAnItY iS oVeRaTeD... ~~

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    56
    With the link system coming up I can only see it exacerbating the problem. There's no reason why in the duo's and trio's I'm used to we couldn't clear the same content at double the rate we do now... and well if we're killing these current camps so easily, I can envision having the tap run dry several times in a given session.

    That's not going to make for a very fun playing experience. So please, can we have More enemies and faster respawn rates?
    (0)

  5. #5
    Player
    RisaCooper's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    148
    Character
    Risa Cooper
    World
    Sargatanas
    Main Class
    Rogue Lv 58
    Im actually fine with the same amount of enemies just faster respawns. Ive had to sit and wait for mobs to respawn because we killed them too fast >.<
    (0)
    ~~ sAnItY iS oVeRaTeD... ~~