I appreciate that 1.18 implemented more suitable grind camps all around the r40 nodes and aetherytes. But this game has had serious problems with open dungeon and overland spawn rates since release, nearly a year ago. And this is STILL a problem even with these new camps.
Even a duo of the appropriate rank for the camp (remember SP stops scaling at dlvl 10+) exhausts each individual cluster of Raptors/Amal'jaa/Ixali/Gnats/Assassins/Boars/Kobolds what have you to the point where they have to move on and find more monsters, or wait around for about 20 minutes for the area to repopulate.
If the duos need to rely on more than one camp to maintain a good kill rate. Where exactly are light or full parties suppose to SP. It's very common now to see two groups around Iron Lake, and at two groups the killing grounds are already 'full'.
It's obvious that there is just plain not enough monsters, or alternatively you need to boost the respawn for these camps. It's been 11 months and respawn has been inadequate for the demands of a real grinding party across the board. Can this be adressed soon?