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  1. #11
    Player
    dandelions's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Dandelions Needsahug
    World
    Leviathan
    Main Class
    Archer Lv 50
    I really hope SE is looking into this. It's to the point where any progression I'd like to make with friends is largely just a roll of the dice with abilities like "Plumes" on Titan if they are used/coincide with the very frequent 1-2 second heavy desyncs/packet loss or worse the less frequent 5-10 sec drops. If SE isn't actively communicating and working on solutions in regards to this subject which is affecting large masses of their game population, then I don't see a purpose for me subbing to the game, as Raid PvE Progression with friends was my reason for wanting to pick up the game.

    I play from Southern California, ISP provider is Cox. I do not have any issues with any other games. Cox does not throttle bandwidth; I've run multiple tests to ensure this.

    5-10 seconds of no updates to client every few minutes; frequent 1-2 second delays with desync.

    This leads to really odd things happening: dot timers will literally change amount of seconds up and down; will use an on GCD ability and and off GCD abilty without the game giving me a clue that either have registered till a second later when they both register at the same time along with other players abilites used within the 1-2 second frequent desyncs; I've had Titan's plumes spawn on everyone, then ~.75 seconds later, a seperate plume spawns under me; once I competely derped a Plume and accidently used Wind bite (locking my movement into that direction for the animation) which put me back clearly into the Plume (after already being out) yet I didn't get hit (probably the 1-2 sec random packet loss/desync, client not being able to update/communicate with server that I messed up and was actually back in the Plume); there are Plumes that I tested where I would never stop running straight (in anticipation) of the Plumes being spawned and still get hit while clearly 5 feet outside of the Plume.


    This is also effecting another member of our guild who has the same experience with frequent 1-2 scond spikes and occasional 5-10 second cuts, he is also using Cox Communications as a provider.
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    Last edited by dandelions; 09-20-2013 at 05:30 AM.