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  1. #1
    Player
    Aleo's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Aleo Izzle
    World
    Ultros
    Main Class
    Archer Lv 20
    Edit - after getting 90k'ed at around 9:40pm, my traceroutes are now showing i an routing through cogentco again:

    6 * 69 ms 69 ms te0-1-0-2.ccr21.lon01.atlas.cogentco.com [130.117.14.205]
    7 69 ms 70 ms 69 ms be2314.ccr21.lon13.atlas.cogentco.com [154.54.72.253]
    8 76 ms * 75 ms be2285.ccr21.lpl01.atlas.cogentco.com [130.117.49.126]

    The usual culprits once again.
    (1)
    Last edited by Aleo; 02-13-2014 at 07:03 AM.

  2. #2
    Player
    Naoki-Maeda's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    3
    Character
    Naoki Maeda
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Diablos is unplayable right now, and it only started post patch 2.2. It happens to myself and to a friend and we aren't even in the same geographic region. It's not ISP throttling unless SE changed the packets being sent to get blocked or caught by filter software. All other games and internet activity is fine, only FFXIV is affected.

    I already cancelled my subscription, I can't play any of the new content so what's the point. I'll check in on my last day and if it isn't fixed, onto greener pastures.
    (0)

  3. #3
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    The issue isn't typically "throttling" in the sense that everyone normally applies it (where traffic is shaped simply because of what type of data is detected in the packets). It is traffic shaping though... but the flow is being restricted because of congestion, not because they think it is peer-to-peer data.

    Markets have been grossly oversold and networks have been poorly maintained over the years, and this problem keeps cropping up for various services. Spend a few minutes looking at the charts, maps, and comments for the services tracked at downdetector.com and you will see the pattern forming across specific regions. Don't really need to look at many... can usually see it quite clearly on just a few of them like XBOX Live, PSN, or Time Warner. Here is a snapshot for one of those maps for Time Warner Cable--it will update periodically as this post is refreshed:



    There are known issues with specific corridors in North America (Chicago, LA, Seattle, at times it is widespread in some states like Ohio and NY), and if you are getting routed through those areas you will be more likely to have delayed delivery or elevated packet loss. Couple that with SE's on-going battle with stability problems with instanced content, and you have a pretty nasty combination that can render the game unplayable.

    There is a well documented systemic problem going back a good 15 years or more within the US... it gets cleaned up, then goes bad again over and over. It's nothing new for those that have been around a long time and experienced it multiple times. Thes are issues that the ISP's need to address, we just need more people putting their feet to the fire to get them to take action.

    Here's some other interesting webapps you can use to see some interesting data on internet usage:

    Akamai Real Time Web Monitor
    (can drag the little window on the big map over an area to see a zoomed in view in the lower pane)

    Akamai Net Usage by Industry comparison to normal usage

    (can change the "Net Usage Index" in the blue band to see volume deviation from average for different industries like Gaming and Social Media, and also filter by specific region in the tabs across the top of the frame. The lower charts are an indicator of usage patterns over time.)
    (0)
    Last edited by Raist; 03-29-2014 at 11:25 PM. Reason: embedded URL's for service statuses

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