It seems to only be a problem in Ul`Dah areas, not so much others and especially not Gridania camps.
And at the same time there are many camps left completely empty come behest time. Hopefully this will encourage people to spread out more.
Wow... someone needs a cup of chill the F*** out lol...What are you, stupid?
"Rendering" suggests pre-rendered CGI. You mean ANIMATING the cutscenes - all cutscenes in FFXIV are in-engine, and therefore rendered in REAL TIME. The only thing cutscenes need are animators. I suggest you study 3D graphics animation, and basic game design, before you even try to say anything as pretentious as this.
Seriously. If there's one thing that I dislike in most MMOs, it's people with high post counts that don't actually know what the hell they're talking about.
Humm.. the exclamation mark has been over the heads already. But as soon as you accepted the quest, it disappeared. What they say here is that once you meet the objectives of the quest, the ! will appear again to let you know that you need to talk to the NPC to finish it.[dev1004] Upon meeting the objectives of a main scenario or class quest, an exclamation point (!) icon will appear over the NPC offering the quest. An exclamation point icon will also appear over the heads of NPCs with whom a player must speak to advance a quest.
WHY? I was glad the exclamation points where on the map/mini map only, why over the heads? If you want to make it easier why not just have them all visible on the city map??? :S
if there are people in charge that are that rude maybe this game should die sad to say, i loved it but hard to say if it keeps going the way it is good thing isn't the only mmo out there
No chocobos, nor adjustments of point allotment effectiveness, nor new storyline, nor something that remotely resembles an endgame, nor r50 equip. We get stones near Maisenta removed (yay, they removed crappy stones in a ghost city!) and shiny-new r30 equipment tho...
Sounds about right for a full length movie or even an old-school PS1 cutscene. Except those techniques have been improved with modern graphics hardware. Game cutscenes are made with in-house engine tools that manipulate pre-made animations. These animations are used along with the storyboard to create a real-time cutscene. There is no need to pre-render unless the cutscene is spectacularly over the system requirements.actually I know more then you think about the field of cgi. there is alot more to it. It takes 2 years to make a 90 min movie.... you have to story board it, build models, re render models to get the movements in place, then you have to remake the models with higher textures. Then actually program all that into the game. That precess takes more then 2 mnths tyvm.
lot of SE defense force raging and im not .
No love for yoshida no more ? awww.
World must be coming to an end.
On a side note , can we wait till we see how thins works out before we go on rage mode ?
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