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  1. #21
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kazimir View Post
    This is SE. They aren't going to make something harder after reducing a group size. Give me a break.
    They never reduced the group size in FFXI, so where's the logic behind this statement?
    (1)

  2. #22
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Kazimir View Post
    This is SE. They aren't going to make something harder after reducing a group size. Give me a break.
    And where is your basis for this assumption? Oh right, there isn't one.
    (2)

  3. #23
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Quote Originally Posted by Xeno View Post
    ...AND this. lol
    Re-quote me, please. I fixed up the middle paragraph with a little extra detail.
    (0)

  4. #24
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    [dev1004] Upon meeting the objectives of a main scenario or class quest, an exclamation point (!) icon will appear over the NPC offering the quest. An exclamation point icon will also appear over the heads of NPCs with whom a player must speak to advance a quest.

    WHY? I was glad the exclamation points where on the map/mini map only, why over the heads? If you want to make it easier why not just have them all visible on the city map??? :S
    (0)

  5. #25
    Player

    Join Date
    Apr 2011
    Posts
    12
    I dont know whats so wrong with FFxiv besides the fact no one seams to understand that its not ffx 11 so get over it. they have made a lot greet changes to the game still a lot to add but don't mess with the class system its not broken its not ffxi, only thing in this game worth saving. add some content or if you make it for the people are not playing rather than the people who do i play another game. ARCHeAGE looks like it could be good
    (1)

  6. #26
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kazimir View Post
    Are you guys serious with this? Way to completely noob up the game. Everything dies too fast as is and the NM's can be easily taken with less than 8 people, we don't need them to be weaker.
    Those buffs are most likely there to keep the party sizes in future content under control:

    -It'll be harder to do 4-7man content with less than 4, because it'll be designed around having 4-7 people with the 5% buff.
    -It'll be harder to do 8man content with less than 8 people, because it'll be designed around having 8 people with the 10% buff.

    I'm sorry that your already soloable/duoable Notorious Monsters that drop junk are going to remain easy to kill. Says nothing about the future direction of the game, however. Especially when we're undergoing battle, party and job changes, and there isn't any content that has been made with these new systems in mind yet.
    (7)
    Last edited by solracht; 04-15-2011 at 06:36 AM.

  7. #27
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    i like the buffers. :3
    Typical....
    (4)

  8. #28
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Premature raging is hilarious.
    (7)

  9. #29
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    LOLPATCH 1.17
    (2)

  10. #30
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    [dev1043] The following UI features have been enlarged:

    * Player HP/MP/TP gauges
    * Target HP gauges
    * Party member HP/MP gauges

    I better be able to readjust these, or my screen is going to be more cluttered than needed.

    And after logging in after the update, I can see it they did it decently. Twice as thick as the exp bars, not stupidly large otherwise.
    (0)
    Last edited by Shikaree; 04-15-2011 at 09:57 AM.

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