I think this is more about the scaling of the guildleves. An eight-man party could get wiped on a three-star guildleve if they have the wrong party composition, or are simply too low rank. This improves the chances of survival in situations where players are noobs, or just being retarded.
This is SE. They aren't going to make something harder after reducing a group size. Give me a break. They didn't say anything about balancing they said they adjusted the strength.
Last edited by Kazimir; 04-15-2011 at 06:25 AM.
i like the buffers. :3
What are you, stupid?
"Rendering" suggests pre-rendered CGI. You mean ANIMATING the cutscenes - all cutscenes in FFXIV are in-engine, and therefore rendered in REAL TIME. The only thing cutscenes need are animators. I suggest you study 3D graphics animation, and basic game design, before you even try to say anything as pretentious as this.
Seriously. If there's one thing that I dislike in most MMOs, it's people with high post counts that don't actually know what the hell they're talking about.
Considering the fact that Yoshi said there was a team dedicated to doing cutscenes and we haven't had any new cutscenes added since launch... I think we can expect some cutscenes for the company missions.
hmm companies first related quests are in "new sidequsts" ? *mumble mumble*
...AND this. lolWhat are you, stupid?
"Rendering" suggests pre-rendered CGI. You mean ANIMATING the cutscenes - all cutscenes in FFXIV are in-engine, and therefore rendered in REAL TIME. The only thing cutscenes need are animators. I suggest you study 3D graphics animation, and basic game design, before you even try to say anything as pretentious as this.
Seriously. If there's one thing that I dislike in most MMOs, it's people with high post counts that don't actually know what the hell they're talking about.
Last edited by Xeno; 04-15-2011 at 06:28 AM.
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