Eh, not to be rude, but what was the difficulty on brayflox? Poison status effects never were anything that couldn't be healed through. Once we figured out how to limit the poison spread by standing near current piles, it was easy. With regard to the tank taking damage, I think thats a bit of a server issue for the moment. The red ground effects were/are really hard to dodge if your lag is bad

My sister is new to mmos and on PS3 (even more lagged), so she often eats the area effect spells. Even considering this, everything up to and including dzemail darkhold has been done in under 3 party wipeouts (exception being that 2nd trial on the mesa). If people are taking too much damage, it is not your problem, it is theirs. They need to learn the mechanics. If you are stretched thing enough that you are running out of mana as a scholar or cannot keep up with heals, then you are carrying too much of the baggage. Works with the lower dungeons, but the higher ones are less forgiving.