Quote Originally Posted by Abriael View Post
Adding servers to cope with launch congestion is just a surefire way to get ghost town servers afterwards.

The launch rush always has a limited duration. Once it's done people start logging in less, causing servers to have less concurrent population.

Developers that cave into the demand for more servers *always* find themselves with underpopulated ghost towns afterwards.

It's simply inevitable, as the launch rush never lasts forever.
If only SOMEONE could make an MMO where 3 out of 4 players don't quit after a week
So in a way it's the devs fault. They don't want to invest in servers because they know deep down that they didn't make a game that will cause people to want to stay (not talking about SE here, just MMO devs in general)