I would rather just get world full messages all day and not log on all freaking day. This has been a nightmare
I would rather just get world full messages all day and not log on all freaking day. This has been a nightmare
The large community of people who also payed to play this game and can't log in, because you and your ilk are logged in standing around the Aetherytes in AFK zombie mode. That is who says you have to log out.
The log-off feature exists for a reason. If the people who are not playing would log-off then this wouldn't be an issue. An AFK kick timer would fix the problem, allowing the people who are actively wanting to play to do so, while the people who are logged on for no reason (other than that they don't want to have to log in again) would get kicked off to allow the people who want to play to do so.
Standing around as an AFK zombie is not playing the game. Worried about getting kicked while waiting for those really long Duty Finder queues, do some fishing.
Last edited by Bobbly; 08-28-2013 at 07:48 AM.
no just no nobody realizes how to fix this problem cept me apparently
The problem is that they knew all the servers were almost at peak capacity with concurrent users logged in on the first day of early access but still decided that it wasn't good enough to add more server for launch.
For the new players coming to FFXIV:ARR that live in the West coast region of NA, if you don't already have friends playing on an NA/EU server then I suggest creating a character on a JP server. The ping is the same as being on NA/EU server because the West coast is in the middle of the two data center regions.
I have no problem logging into Durandel JP legacy server. It feels so empy that I don't even see any shouts near the MB area in ul'dah.
My main character is on Excalibur and have been on Excalibur since 1.0. I've notice a pattern since EA that I can't log into the game until 10pm PST.
Edit: My solution would be to track how many people are trying to log in by:
1. Create a lobby server that holds all members awaiting to get into their server.
2. if the amount of players awaiting to get into their server is enough to fill up another server then I would add more servers.
3. Else, I would just let the amount of users trying to log in die down, and compare the numbers of subscribers I currently have with the total unit sales number to figure out how many subscribers I loss during this time.
Another solution to point players in the right direction, if they cared about ping, is to show their latency to the data centers and let them chose for themselves instead of creating regional list that shows no latency number but implies to the players that this region server is the best for them.
I also want to ask why they removed the population status of a server for the server list. I remember before choosing a server, it would tell me if the server population was already high, medium, or low. Why did SE take out this feature? Is it because all the servers on the server list are already at high pop?
Last edited by OxTitan; 08-28-2013 at 10:38 AM.
No... They DO need to add more servers. 25 servers with auto-kick AFK won't solve anything.
Servers are already full way before the release date. Yay...
afk kicker ? why not needed fix the issue instead
they need to increase the amount of players that can be online simple as that and its not being done if i get online im prolly just have to stay online forever until they fix it
I'm not even getting a que, I can't log in at all. What are you guys doing that you eventually get in game, because it doesn't seem like I can?
Also, as an addendum, the auto kick will just piss off all the people who currently can play. Can't please everyone, that much is a given, but you can try not to displease literally everyone all at once.
Auto kick for prolonged AFK is a standard feature in almost every MMORPG.
If anyone gets "Pissed" about it, joke's on their side.
Last edited by Abriael; 08-28-2013 at 07:29 AM.
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