Implying you understand anything at all how server maintenance works. I'm annoyed just like everyone else, but it's not as cut-and-dry as "have a meeting and suddenly server hardware is processing more data."I think once I finally get to log in this time, I'm going to stay in. Seriously SE, you have your head up your ass. Fix this. It's not hard. This is how I'd handle it with my dev's:
1) Create a meeting
2) State the issues, the complaints and the requirements
3) come up with strategies.
4) Implement said strategies ASAP.
5) Make customers happy.
My boyfriend logged in this morning and in the past 8 hours has played a grand total of 1 hour. He went to the Gym, made lunch, ran for the kids... he's been busy.
I have spent the past 4 hours trying to log in and stopping myself from signing him out on the hopes that if he logged off I could get in. Frankly, at least he gets to play. And I get to watch him, standing still, surrounded by now 60 characters than have not moved from their spot in over 4 hours...
So much for my day off...
I was crazy once.
They put me in a box...
♥Veraddi♥
From what i understand, All the servers are still running at max capacity as intended, but they have made login procedure tunnel incredibly small, filtering a limited number of login request at any given time. The Data Center is having trouble with a server side error so limiting the incoming traffic helps them pinpoint the issue.I know the 1017 error is the new idea that SE came up with to keep the servers stable but I'm worried it's being catastrophically exploited by the selfish because ARR doesn't have an logout on afk feature built into it.
I understand everyone wants to play, that's kind of a moot point -- but at what point do the rest of us who wait hours clicking out character's names and get trolled for a few moment by the loading screen before the error box shows up get our play time?
Is there an ETA on when this system is going to be updated or policy changed to where we can all get some levelling in? I'd hate to be left behind by my guild because I few people park their characters in Ul'dah and go shopping for their groceries, et al.
Thanks!
-K.
I dunno where people are getting this "the servers are incapable of housing us blah blah blah" no, the servers are not even running at full capacity right now, when the tunnel has reached its request limit it sends the user a "server full" error when the server capactiy is really not full at all.
Iv temped at a Ruby Rails Data Centers before and when we want to find errors that cause instability we limit the incoming traffic rather than downsize the user database.
Even so, server side fixes shouldn't be taking this long unless there is an issue with the FFXIV client itself producing errors that populate into the server database, in which causes server instability tandemly. If that is the case, its going to take much longer than a day to find the issue because SE and the Data center have to work together. Finding a single syntax or logic error in a mountain of code isn't simple regardless of how much money or man power you have.
At the same time, SE or the Data Center shouldn't be having members of the coding staff be incompetent enough to even make mistakes that cause syntax/logic errors to begin with.
Yeah, see, that's the kind of behaviour that is just maddening. The last time I actually saw a "queue" window pop up, I was in spot 42 before it popped up with the 1017 error. I don't know if this is an accurate representation of how many people are legitimately trying to log in during these hours but if it is; those 60 spots could allow everyone access whilst those people did their daily routines in the real world. I've got another 2 hours to try to get in before I have to finish up my homeowrk and get some kip before school in the morning...it's an outrage...lol.My boyfriend logged in this morning and in the past 8 hours has played a grand total of 1 hour. He went to the Gym, made lunch, ran for the kids... he's been busy.
I have spent the past 4 hours trying to log in and stopping myself from signing him out on the hopes that if he logged off I could get in. Frankly, at least he gets to play. And I get to watch him, standing still, surrounded by now 60 characters than have not moved from their spot in over 4 hours...
So much for my day off...
Don't get me wrong. I'm ALL for an afk timer logout. I have absolutely ZERO arguments against it.
I'm just saying as the game stands right now, with no afk timer for logout, I don't blame all the AFKers because, honestly, who wants to get smashed with 1017 all day and be unable to play. ( As a side note, no I don't afk ingame [ Unless its to grab a little bite to eat from the fridge, etc. ] I stay at the helm and keep playing until can't play no moars and log and goto sleep. )
Wow.
Lets not forget servers are not made out of nothing. There is more than a meeting to be done. Hardware to be ordered, and received. Space to put the hardware acquired if they do not have enough in their current location. Make sure the cooling system is sufficient as well as power use. Then there is also the man hours involved in uploading the data to the server, making sure it is stable (so people don't froth at the mouth). Finally, if all goes according to plan they then have to decide how, if at all, they will implement server transfers. I am sure there are a ton of other quality related issues as well. Myself, I would prefer that they take the time to do it right, rather than slapping something together that fails or constantly has to be down for maintenance.
Everyone acts like it is super easy to do what they are doing. It isn't! Given a choice, I am sure the devs would prefer to see the forums filled with PRAISE for their products, not a lynch mob. Personally, I am taking the patience route. Do I want to log in and play? HECK YEAH! However I am not going to sit here obsessively trolling the forum, or spamming the log in.
Meh, if i get to log in, i'll be playing forever.
I think it boils down more to people being utterly shocked and appalled at the fact that this wasn't sorted during the beta phase...when it realistically SHOULD have been sorted.
sry to be one of those assholes but there is no way I'm logging out when it takes me 3 hours to get back in![]()
For what it's worth, I log out after every gaming session. I know others that do as well, but we are in the extreme minority.
Go into any capitol city and you'll see hundreds of players just standing around, and they'll be in those same positions everytime you come back to town.
We really need AFK timers.
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