The problem with this statement is that it is still is a common occurrence in today MMO, despite it happening 10 years ago. So the act of thinking it still shouldn't be happening today vs. it does still happen today doesn't match up.
There's no problem with his statement.
The only reason humans are where we're at now in terms of civilization is the ability to learn from past mistakes. To carry knowledge forward. Without that, we'd be nothing more than semi-hairless apes.
It's disgusting seeing people make excuses for this company. They knew what to expect. They knew the kind of demand they'd have. They were aware of pre-order sales. To then go into this completely unprepared for a worst case scenario, to not have additional servers available to handle higher-than-expected loads, to not have proper procedures already laid out in the event that some kind of critical error did occur.. that's just hubris, and quite possibly, greed.

A couple things about that though... Blizzard communicated with the player base about how they were going to fix it... then they did it.
The MMO market is a completely different dynamic today than it was when WoW launched, back then you had a few choices at most but today you have more choices than you can count. All those choices make it much easier for people to just give up on a game... so in a lot of eyes yes a bad launch can give an impression of a bad game.
Yes, there are loads of selfish players about it seems.
Another thing they could do is restart the servers once and a while, would kick the afk until they can find a better way to fix their problem.

That's what NCsoft did at Lineage 2 launch. Of course, by the time they launched AION, they realized that queues and kicking for afk were standard required technologies, so they were available at launch. It is surprising that S-E, now launching their third MMO, would not have anticipated this.
The login and character creation restrictions have already resulted in two of my friends deciding not to purchase. There were about 30 of us intending to play together, but many will not purchase if they are not allowed to play with their friends. The character creation lockout is a very bad idea.
It's simply unacceptable to not have queues to join the game. Simply telling people to "try again later" is about the most retarded thing I've ever seen an MMO try to pull.
When a person like myself gets home from work, all I want to do is enjoy myself. The rest of the night. I don't want hassles, I don't want bullshit, and I don't want to keep pressing three buttons in some kind of online lottery in an attempt to get into a game that I'M PAYING FOR.
Fucking ridiculous. Truly. This is by far one of the most frustrating launch experiences I've had. I'm astounded, dumbfounded by the craven stupidity that is disabling server queues. You fucked up, so your response is to.. what.. randomly punish people who bought your game? Because that's what it feels like. "You aren't the chosen one. Try again tomorrow." No, I bought your game, and since it's a sub fee, I expect to play it whenever the servers are operational.
"Westerners should be glad they're allowed to play. Your greed and rudeness for wanting to play the game is shameful. I'm ashamed to be a westerner. I'm a heroic white knight defending SE from these people with unreasonable expectations like wanting to play the game. This game would be better if nobody played. Never be unhappy about anything ever and don't you ever dare voice an opinion or concern. You're worse than terrorism and genocide put together for criticizing something."
There, I just summarized what will likely be the next 10 pages of replies. /thread
Last edited by BlueMage; 08-28-2013 at 06:39 AM.
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