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  1. #2
    I vote for SE to make the XIV beastmen races, Sahagin, Kobold, Amalj'aa, Goblin, Ixal, Sylph, and Qiqirn. Does anyone else think that this would be really dynamic or that it would just ruin the atmosphere of the game. It's not like the beastmen are the root of evil; they are just protecting their own way of life.

    I know it will never happen but it would be really awesome to play as a Amalj'aa. A fully customizable one!
    (3)
    Last edited by Zahak; 04-15-2011 at 02:02 AM.