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  1. #31
    Player
    ErySakasegawa's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Ery Sakasegawa
    World
    Odin
    Main Class
    Archer Lv 50
    I want to bump this thread. It's important to know which commands exist, without searching for information on third party sites.

    Also, I want to add some suggestions on present macros.

    /wait: This command as it is right now is very bad implemented. You can not activate two seperate macros with /wait commands inside; the first /wait command will be ignored. Furthermore /wait is not to be able to count more than one minute; it should count up to five minutes, which is the longest recast time for an ability. Please fix.

    /recast: The command is really useful, though I'd like the recast time of the ability to shortly pop up in the middle of my screen.

    /macroicon: This command is supposed to replace the original macro icon, which it does not currently. Showing the recast for an action just works fine but not displaying the action information when hovering over the icon. Please fix.

    <stnpc>, <stpc>: I really liked these commands in FFXI. Please reintroduce them.
    (1)

  2. #32
    Player
    TyrantWave's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Naoto Shirogane
    World
    Odin
    Main Class
    Thaumaturge Lv 39
    I'd love to see priority modifiers.

    For example:

    Code:
    /micon Cure
    /ac Cure <mo,tt,t,me>
    This would case Cure on my mousover first, if no mouseover then my target's target, if that's not eligible my target, and if none of the above, me.

    Mainly because I'm currently using:

    Code:
    /micon "Cure"
    /ac Cure <mo>
    /ac Cure <tt>
    /ac Cure <t>
    /ac Cure <me>
    And it's annoying getting the error message (Not the chat log one, the one that's top-centre of the screen) every single time.
    (0)

  3. #33
    Player
    Braxy's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Brax Bamf
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Evangela View Post
    /ac "Swiftcast" <me>
    /ac "Summon II" <me>

    what's wrong with this? Swiftcast works but the next line doesn't.

    the hell is this? no manual on the official site? do they expect their customers to reverse engineer their game data to find out how macros work?
    You need a "/wait" line in between
    (0)

  4. #34
    Player
    Haledire's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Haledire Nodire
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Lot of this stuff was in the digital manual in the Beta forums, unsure why they never ported over the whole thing. I'd have to retype some of it for these forums but I hunted around for what I could find. For now: Patched in commands (link because the pic is kinda tall). Off to work for now, but I'll try to retype the other stuff when I get back.

    EDIT: actually, looks like they do have the commands in the manual: http://na.finalfantasyxiv.com/lodest...de/win/manual/
    (0)
    Last edited by Haledire; 10-04-2013 at 04:06 PM.

  5. #35
    Player
    Umfufu's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Umfufu Murphy
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ErySakasegawa View Post
    /wait: This command as it is right now is very bad implemented. You can not activate two seperate macros with /wait commands inside; the first /wait command will be ignored. Furthermore /wait is not to be able to count more than one minute; it should count up to five minutes, which is the longest recast time for an ability. Please fix.
    Personally, I think having to use a /wait command based on time is a problem. Using /wait <time> is great for crafting or other non-combat macros, but with combat requiring a lot of movement for some classes (dragoon, monk) a timer means we miss part of a macro at times when we have to move out of range of the mob. Same can be said for casters when they have to move out of an AoE patch while using non-instant cast spells.
    (0)

  6. #36
    Player
    Umfufu's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Umfufu Murphy
    World
    Excalibur
    Main Class
    Lancer Lv 50
    In a typical boss fight with a lot of AoE, keeping one hand on a mouse and one hand on the movement keys (for quick escape) limits how many keys we can reach AND have a reasonable expectation of getting out of AoE, hence the need for macros.

    What I have used in other games was a command to reset a macro based on time ex. /macrotimer 20 (resets the macro after 20 seconds), a reset command, and a keypress command to step through the macro. So for a three step combo would look like:

    /macrotimer <time> (set to time that the combo resets)
    /ac "Skill 1" <t>
    /wait (macro waits for the macro button to be pressed again)
    /ac "Skill 2" <t>
    /wait
    /ac "Skill 3" <t>
    /macroreset (resets macro so you don't have to wait for the timer to expire)
    (0)
    Last edited by Umfufu; 10-05-2013 at 05:01 AM.

  7. #37
    Player
    Umfufu's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Umfufu Murphy
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Having the ability to do that would let us hit the macro, get in the swings we can before we have to move, and then get back to the mob and finish off the macro. It would be a DPS boost since no macro steps would be wasted and it allows for quick movement out of AoE's since you can combine skills into fewer buttons and be ready on movement keys.


    GG 1000 character limit =\
    (0)

  8. #38
    Player
    AkikoPanda1's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Vilyawen Calamaica
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Umfufu View Post
    In a typical boss fight with a lot of AoE, keeping one hand on a mouse and one hand on the movement keys (for quick escape) limits how many keys we can reach AND have a reasonable expectation of getting out of AoE...
    Which keys do you use for movement? I haven't played a lot of MMOs, but I use ESDF instead of WASD and I'm really happy with it. I don't believe I've ever stood in something because I couldn't get to a button in time. And if I remember correctly, as a default setting, holding down both mouse buttons makes you run, as another option.

    Also, do you strafe instead of turning?
    (0)

  9. #39
    Player
    Umfufu's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Umfufu Murphy
    World
    Excalibur
    Main Class
    Lancer Lv 50
    I use wsad for movement, and always use strafing. My right mouse button might as well be taped down. Holding down both mouse buttons is fine if the edge of the AoE is right in front of you which is rare on bosses (easier and quicker to strafe out).
    (0)

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