Maybe I just haven't found the option/setting yet but I would like to be able see friends/linkshell/freecompany people on my map. Have a toggle to turn each one on/off. I would like to stalk my friends. =]
Maybe I just haven't found the option/setting yet but I would like to be able see friends/linkshell/freecompany people on my map. Have a toggle to turn each one on/off. I would like to stalk my friends. =]
If it's making you that batty you can just toggle the quest list off in the HUD by right clicking when you have it selected.Don't know if it has been mentioned in this thread, but it has been mentioned a ton of times in beta forums :
- Allow us to modify our duty list. There's a quest there that intend to do with a lower level class, but it's currently been stuck there since B4.
Allow us to remove quests from the right-hand side of the screen, under the map. This seems so simple it astonishes me that this is not a feature. Pretty sure I remember being able to remove them in B3, I have no idea why you would remove such a useful feature.
EDIT: Also this - http://forum.square-enix.com/ffxiv/t...nd-Duty-Finder
Should be able to queue DF while your choco companion is out.
Omg yes fix the targeting issues. Tab target is crap right now. I'll be standing directly in front of the target I want to select and hit tab, and it picks some random target F way in the back/to the side of me, and I'll have to hit tab multiple times to get it on my target. I also can't see things at all when there are too many people around. Even in instances with 3 melee people (tank, myself, other dps) it gets hard to see where I'm standing all the time because of how BRIGHT AND FLASHY AND DRAMATIC every SINGLE spell it.
Yes please...
- Item sort by Category: Consumables, Materials, Fishing...
- Equipment sort by Stats: Atk, Def, Vit...
- Alphabetic sort for Inventory,Armory and Emotes
- Equipment comparison (Side by side)
- Journal Management (Like Phase 3): Option to choose which Dutys are shown in Duty List
Some of these are good suggestions, others, not so much.
First, the good ones:
These are all good ideas that make a lot of sense, no further discussion necessary.- Auto-dismount when riding into city
- Add indicator to armory-chest that shows which items are part of a set (for sorting out materia-food and vendor-trash)
- Make cut-scenes on airships only play the first time you travel/make this an option
- Add map-markers
- Add chat-links to map-markers and items (thanks Tenku)
- Highlight recommended items for current class in the armoury-chest (thanks Besbeset)
- Add item-comparisons (side-to-side) (thanks Stamar)
- Add inventory-categories for consumables, crafting mats, etc. (thanks ViolanteVirides)
- Add a "sort inventory"-button (thanks Niklaus & Inuakurei)
- Add options for speech-bubbles (thanks Tenku & Niklaus)
- Implement a UI-scale slider** (thanks Stamar)
- "Maximum-amount" button (in vendors, bank, etc). Makes it so you don't have to type in the number.*
These, yeah; not such good ideas:
How hard is it to click the dismount button before using your skills? I've accidentally hit a skill while typing in my chat log, while riding, and I'm glad it didn't dismount me by mistake...- Auto-dismount on skill-use
The auto-dismount I agree with, but talking down to someone from up on a horse is rude. Chocobos also take up a lot of room, and many of the NPCs at Aetherytes are already quite crowded with people around them, last thing we need is 20 birds around an NPC.- Allow to talk to NPCs while mounted (or auto-dismount when talking to NPC, thanks Taliesin)
There's an easy solution to this: dismiss your minion! I get tired of seeing all the things running around, the 'cute factor' wears off really quickly. I wish the game didn't have 'em.- Make minions ignore right-clicks at all times (they get in the way when gathering for example) and ignore all clicks in combat
Nope. This is a TERRIBLE idea. The market board only lists the lowest 10 prices, whether they are individual or a stack; I don't want people to be able to quickly flood the market with items that are 1-gil cheaper than the ones before it, to where other people's products are pushed off the list. Imagine having 99 items, all at the same price, listed individually, constantly, whew.- Market Board should prompt "list items individually or as a stack" when selling stuff (thanks Tannlore)
Stack pricing is also always cheaper per unit than individual pricing; you are basically asking vendors to give up their ability to offer volume discounts, and that's not going to fly with the folks who actually put the stuff up on the board that you like to buy. I know it seems convenient, but it would wreck havoc with the economy to do so.
Lazy and non-immersive.- Auto-hand over of key-items to NPCs (thanks Stamar)
Don't know if this has been said or will be read But is there a way to get a percent on the fate when looking at the map hover over it? Also is there a way to add abbreviations to the teleport list with which region each place is in? Like E.Thal S.Shr W.Lac. Really annoying to get to a fate that ends or is almost done.
I like about all the suggestions from the op, nice post.
Chat bubbles and dismount on spell should just be an option, don't get why people QQ about having more options.
-UI Scaling
- Padding option for UI so you can stick buttons
- Option to remove the 'glow' from the UI, also option to remove art.
Example the party bar is way to cluttered for a healer, I would strip down half of it if I could.
- Option to mod the party bar more, think of larger health bars.
- Option to scale buffs and show them as bars
- Grace timer in instances so you can try the item in case some one wants to pass an item after all
- Showing your dots larger on target and as first.
- Specific dot timer bar
- Specific hot timer bar
-Option to auto join a 'fate' group on entering fate (can be put off) it's a pain to heal fates other wise.
- More UI models, personally I find the party model way to big.
As DD I find it fine, as healer it isn't adequate compared to what can be done by a good modder.
- Simple pet bar option :
Aggressive: Does what ever it wants
Defensive: Only uses abilities you assign through options
Passive: Manually.
Last edited by Sneakaboo; 08-29-2013 at 07:06 AM.
You can fix this in the Character Configuration settings. Don't remember the exact text, but it's on the third or forth tab under Combat Effects (or something similar). There will be three categories - "Self", "Party" and "Other" - which can be set to "Full", "Limited" or "None".
Couple of pet/minions suggestions:
- As much as I don't want XIV to turn into XI and hate the "make this like XI" suggestions; Don't allow pets in cities. There is an enormous amount of lag in Limsa at the moment due to the mass of Arcanists who don't dismiss their pets when they're not needed.
- As much as there is an equivalent to /ignorepet which doesn't allow targeting of other people's summoned pets, this doesn't apply to Minions. Please extend it to do so.
I got one, allow people who made characters to play on their server.
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