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  1. #671
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I only have a couple small requests

    1) Allow us to use a mount with the chocobo companion out. Either make the chocobo companion disappear temporarily (like entering a city) or have it run along behind.

    2) Have tab targetting also able to use the base of large monsters. If I'm right up next to a large monster, sometimes I can't tab target it without zooming out far enough to see the center of the monster. Even happens when I'm standing right next to it.
    (3)

  2. #672
    Player
    Belmore's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Malgeist Belmore
    World
    Cactuar
    Main Class
    Thaumaturge Lv 18
    Quote Originally Posted by Engineer View Post
    Yes please.

    I also noticed the black mages stardust rod goes through the af hat. Thats sooo wierd since its a set you would think se would look at these things. Ibe noticed the pointed shield goes through the hate as well.

    Se all that needs to be done is to change the angle that the items rest the the players back.
    Yes! I noticed this too. Black Mage hat clips with any long shield or staff on your back.
    (0)

  3. #673
    Player
    Blacktrinity's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Kiorel Zelfin
    World
    Malboro
    Main Class
    Marauder Lv 50

    Fate can be cruel

    I'm finding as more players reach lvl 50, they are pushed towards lvling alternative classes through fate groups, this is a great method of easy leveling no doubt, but as the population of fate-grinding players increases in one area, the process of rendering entities on-screen becomes slowed almost to a halt. (more prominently in Ps3 users.) one could imagine how difficult this makes gameplay for ps3 alts.

    as a suggestion, other sources of quick xp could be implemented (perhaps a respectable xp reward when finishing dungeons or raids. [not too far off from the guild hest system])

    ^ or other incentives to make lvling an alt a more pleasent experience.
    (0)

  4. #674
    Player
    SummerSkye's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    289
    Character
    A'rora Nightfall
    World
    Gilgamesh
    Main Class
    Rogue Lv 72
    The entire guild interface needs updated to allow for sorting people in the guild window by factors like name, rank, level, class, etc. Also It would be nice if certain achievements were broadcast to your guildmates in guild chat. Along those same lines, how about the ability to link achievements and items into chat to easily show what we are working on/need....etc.
    (0)

  5. #675
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    This thread is just so great. Thanks Fluffy M. for maintaining it!

    As a tank, it would make my life much easier if the enemy list would display the signs attributed to mobs ("1", "2", "O", "X", etc.)

    I use that list to quickly target mobs and watch my aggro, however when mobs have the same name it's somewhat a bit tedious to know which is which (I must select one, look at the scene to see which one is selected and so on). Typically when a mob goes on my healer, I can see it's #2 for instance, but selecting that specific mob from the list is a bit hard if several are in the same configuration (same name, not aggro'ed by me). It's typically in these emergency situations that a fast way to link a mob on the field to the ones in the list that would make said list an invaluable tool. (on a side-related note, I've been wanting such a list in all MMOs, and I'm so glad FF XIV did it! this suggestion would just be icing on the cake).
    (3)

  6. #676
    Player
    Jamesy's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    47
    Character
    Jamesy Amau
    World
    Sargatanas
    Main Class
    Archer Lv 70
    Quote Originally Posted by mbncd View Post
    I asked this in the questions for the producer but guess it actually fits a bit better in here...
    I want this really bad sorry I have sch and smn leveled but i hate it when everyone feels to have their pet out 100% of the time it's not nnecessary and adds lag as well I hate the minions like absolutely hate them I think they are tacky worthless and waste of server space please add a filter to atleast disable rendering of minions if you wish, because it causes me lag and they look silly.
    (0)

  7. #677
    Player
    Jamesy's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    47
    Character
    Jamesy Amau
    World
    Sargatanas
    Main Class
    Archer Lv 70
    Quote Originally Posted by Nexxa View Post
    I'd like to see the linkshell capacity raised considerably. Right now it's just rediculous. I've had to remake the one I lead once already to make a placebo fix. 300 is what most games that cap things like that aim for. Make it a buyable upgrade or something... just please get it fixed.
    So why do you need more then 100 people that's ridiculous lol
    (0)

  8. #678
    Player
    Zodark's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Ashar Khan
    World
    Sargatanas
    Main Class
    Lancer Lv 35
    One of the bigger things I can think to change is the Chocobo companion functionality. As if stands now the whole system is just too clunky. In this game we are constantly mounting and dismounting, going from one location to the next. Having to repeatedly push 3 separate buttons each time you dismount , summon your chocobo for a fight, then dismiss and press mount again, is just too much of a hassle for not only myself but most folks as well. Which is why most ppl I see don't even bother to use this feature. Take some hints from Star Wars: The Old Republic. The companion in that game was able to be auto summoned / dismissed based on party size. Also simply hitting the mount button should automatically dismiss your companion/ chocobo and cause your char to then mount him as normal.
    (0)

  9. #679
    Player
    Zodark's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Ashar Khan
    World
    Sargatanas
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Blacktrinity View Post
    I'm finding as more players reach lvl 50, they are pushed towards lvling alternative classes through fate groups, this is a great method of easy leveling no doubt, but as the population of fate-grinding players increases in one area, the process of rendering entities on-screen becomes slowed almost to a halt. (more prominently in Ps3 users.) one could imagine how difficult this makes gameplay for ps3 alts.

    as a suggestion, other sources of quick xp could be implemented (perhaps a respectable xp reward when finishing dungeons or raids. [not too far off from the guild hest system])

    ^ or other incentives to make lvling an alt a more pleasent experience.
    Honestly FATE grinding in general is a nice option but can quickly become boring. I personally am hoping that the developers come up with a modern-day alternate solution to FATE grinding.
    One such possibility could be Repeatable Quests. Dailies, etc.
    (0)

  10. #680
    Player
    Zodark's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Ashar Khan
    World
    Sargatanas
    Main Class
    Lancer Lv 35
    Yes I know there are guild hests and leve quests however if your leveling up multiple jobs you'd quickly burn through your leve quests. There needs to be another option for a game where you can be each job, than the standard "One and done" line of quests.
    (0)

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