Greetings,
Due to the fact that certain new features are being prioritized for release in patch 2.2, we will need to adjust the implementation timing for the above to after patch 2.3. We apologize for the change and appreciate your patience.
Devin "Camate" Casadey - Community Team
I don't suppose one of those "certain new features" would be a slider for adjusting the transparency of the chatbox background??
After 2.3!? So coming this fall? I don't know anything about programming, so I may be showing my ignorance here. But does it really take so long for something so small to be implemented?
Actually yes it can. A number of times I have gotten changes for a release that I could have done in 1 day but I still have to wait 3 or so months to push it out. Also if that change gets pushed out of that release it is then placed in the next release which is about 6 months after the first release. This is how things go in the world and the only time an exception is made is when that project is something that must be in place before the next release or before the next fiscal year turn over.
The cat is bemused =-.-=
One big reason to NOT go ahead and mention stuff that's going to come in next patch is that if it's low priority to begin with, chances are it will be pushed away by other things that come up that get higher priority.
That's probably also why they seldom let us know ahead of time what's coming...
Now, I believe I saw on the JP forum that 2.3 will bring Chocobo respec.....
1.) I would like to add a request to have BGM soundtrack available from other Final Fantasy games, designated to play only within certain areas of the world map! http://youtu.be/KfwyGMtBwfE
2.) Any kind of a hidden location that would shift its entrance on a daily basis!
Wonderful post, keep up the good work! ♥
All these "No's" or "Later's" are becoming really tiring...
It doesn't. They're sticking to a schedule.
Meanwhile XI gets new systems in almost every other update (which are on a monthly cycle.) >.> They could hot fix it in at any time but this game desperately needs content.
*Checks your join date*
Yep, you're not used to it lol. It's been a thing.
I'd like to see dynamic monster/beastmen AI. Remember how coblyns used to follow you around in 1.0? How about more monsters that link? Adding depth to the monster/beastmen AI could bring some much needed mystery and adventure into the game.
Check out my amateur game dev stuffs at http://andysgamelab.com/
hello. sorry if this has been mentioned before. i can't imagine why wouldn't have been!
so it's cool we can go to the Emote window and choose a facial expression. and you can actually see the change on the character face. but i thought it would be cool to be able to make this expression stick! like maybe a Mood window?
and maybe an option so we can have the applied mood become persistent even after logging out.
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