I don't suppose one of those "certain new features" would be a slider for adjusting the transparency of the chatbox background??
All these "No's" or "Later's" are becoming really tiring...
It doesn't. They're sticking to a schedule.
Meanwhile XI gets new systems in almost every other update (which are on a monthly cycle.) >.> They could hot fix it in at any time but this game desperately needs content.
*Checks your join date*
Yep, you're not used to it lol. It's been a thing.
Its communication, other players tell you they need the TP song. Not really much of an issue.Exactly this. While you can get a feeling when TP song is needed when playing with a static, there's absolutely no clue for me other than party members screaming that they're low on TP which would indicate me to play that song when running a dungeon with some random people D:
We really need TP bars in party menu. The sooner the better.
I'd like to see dynamic monster/beastmen AI. Remember how coblyns used to follow you around in 1.0? How about more monsters that link? Adding depth to the monster/beastmen AI could bring some much needed mystery and adventure into the game.
Check out my amateur game dev stuffs at http://andysgamelab.com/
hello. sorry if this has been mentioned before. i can't imagine why wouldn't have been!
so it's cool we can go to the Emote window and choose a facial expression. and you can actually see the change on the character face. but i thought it would be cool to be able to make this expression stick! like maybe a Mood window?
and maybe an option so we can have the applied mood become persistent even after logging out.
I think the following should be added:
The current "punishment" for failing an overmeld is too high, in the sense that the animation played is much longer than the one indicating a successful meld, and when dealing with overmelds you are probably going to face the failures multiple times. It should be shortened to have at least the same duration as the successful meld animation.
Not only that, the materia melding menu resets completely, which is a nightmare if you have more than a couple of items in you inventory, and/or more than a couple of materia. So the other suggestion is for the melding menu to save the cursor positions after a meld, be it successful or failed.
"Absurdity is the only reality."
~Frank Zappa
Has this been mentioned?
I don't like the Duty List being the same as the Fate List. Yeah, there is no fate list to my knowledge. I want to go in options and set my Duty List to not be seen. I never use one of those I always use my Journal in every game I play. When I tried in this game Fate info was missing off my screen. Put Duty List back up and there it was - fate information. I need to see that fate info you don't always go in and kill mob you sometimes hand shiz to an npc or it's a bit of a cute story. Tho really by now I've got most these fates memorized.
I want Fate Info I don't want the Duty List.
(sorry for my English)
Auto-transform the gender-specifique-equipement when we change the gender of our character (like Lightning/Snow stuff, swimsuit, etc)
Im not sure if this was already brought up (there is 180 pages here) but can the male characters get body hair? Sounds odd I know, but I'm tired of seeing my character as some 18 yr old twink with barely any facial hair.
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