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  1. #1301
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    [QUOTE=Naunet;1552994]You bet I'd complain about that. Why go with a subpar system when perfection already exists?/QUOTE]

    Perfection already exists. Unfortunataly you want a vanity system so you can't have perfection.
    Have to at the very least try to remain sane at this point
    (0)

  2. #1302
    Player
    zaphrina's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Zaphrina Blackheart
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    2.2 for vanity slots is nowhere near soon enough, with the retarded amount of maintenence that is done per week, one would think they could fit vanity slots into 2.1 sheesh
    (6)

  3. #1303
    Player
    Zoner's Avatar
    Join Date
    Mar 2012
    Posts
    145
    Character
    Zoner Hellscythe
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Altanas View Post
    Following on from Minagawa's response:

    1. Wouldn't it be a fair compromise to simply allow Player Speech bubbles either for a) party/alliance members only and b) within dungeons? If someone is not reading their chat log, they are probably watching the action in the centre of the screen.

    2. Alternatively, allow for 100% transparency of chat window UI like in SWTOR so it is not so ugly to place the chat windows around the screen.

    I would love speech bubbles, even if its for in-party only
    (3)

  4. #1304
    Player
    U_Lafihna's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    18
    Character
    U'lafihna Vashai
    World
    Cactuar
    Main Class
    Leatherworker Lv 50

    Vanity

    Please do not make these restrictions similar to those found in the dye system. Restrictions like this would make the proposed vanity system completely useless, much like the dye system is now for DoW or DoM (you will never be in dye-able equipment when wearing best in slot for any DoW/M). Since we will be changing the look of a piece of equipment it would be nice to have the option to revert as well. But most importantly such a change should not consume items or equipment in a pay to play model. Vanity options in a Pay2Play environment are quality of life enhancements meant for player enjoyment, punishing the player with barriers of entry and inane restrictions/costs is not acceptable and should be relegated to free to play. Such restrictions are popular in F2P because they are monetized and you can "pay to win" by immediately bypassing said barriers or restrictions with a few dollars, or a hefty amount of in game currency from other players.
    (5)

  5. #1305
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Klutz64 View Post
    Yeah... I'm going to be one of those people. I don't like transmutation. Particularly in this game where it's already difficult to keep track of all your equipment. Now I'd have to keep track of which equipment stats are on what piece of gear. And if I want stats from my AF armor on something else will I lose my AF armor? Or is that going to be un-transmutable because of that. And if all the unique high level gear is un-transmutable, that just defeats the purpose of vanity slots to begin with.

    I was really hoping for just a simple wardrobe system, like RIFT or LotRO. I feel like that would take just as much processing as one extra gear set, but I don't really know anything about stuff like that.
    I hate transmutation too. A system that forces you to discard two items forever (one for the stats and the other one for the appearance) is bad. I hated it in Aion, I hated it in GW2, and I would hate it here too if that's what they have planned to implement. I don't care how they do it, but we should be able to keep both items as they were originally, or the vanity system will be simply worthless besides being a one use only thing. Some sets aren't easy to get, with the RNG and all, not to mention those uniques like AF or event gear (see Lightning's set, for instance, now that it's coming this week).
    (6)

  6. #1306
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    It better not be transmutation system... read about it today and don't like it at all... We should be able to keep the gear and just change the graphics only.

    Just me writing stuff that's in my head... I'm just assuming so just ignore this part... yep just ignore it...

    PS3... limitations.... can't... make... new... UI... for... vanity... slot... due... to... memory cap... so PC has to suffer... it's really not the transferred data being the issue...

    PS3 won't pull PC's leg, sure, but if the PS3 hits the limit because new UI can't be added they can't surely just add that feature for the PC. Both PC and PS3 has to be able to do the same things, although the UI may be different it has to be perform the same on all consoles and PCs.
    (7)
    Last edited by Reinheart; 11-13-2013 at 09:03 AM.

  7. #1307
    Player
    Zoner's Avatar
    Join Date
    Mar 2012
    Posts
    145
    Character
    Zoner Hellscythe
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Am I the only one that likes Aion's Vanity system? Losing the original item is good for crafters, mogstation sales, and gives reason to rerun dungeons (if that's where the skin comes from)
    (0)

  8. #1308
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Zoner View Post
    Am I the only one that likes Aion's Vanity system? Losing the original item is good for crafters, mogstation sales, and gives reason to rerun dungeons (if that's where the skin comes from)
    Would be good for crafters sure, but dungeon drops... with the RNG system we got, some gear is going to take a looong time just to use for looks.
    And if it's transmutation system how are they going to address gears with multiple slots, like the one lots hate, heavy armor gear for example. If it needs to be another 2 slot item we don't have anything really. Cowl's will always be cowls...
    (3)

  9. #1309
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    I was in a dungeon and I think I was matched with a beginner, but the member was only on his battle log and couldn’t see what we were saying in chat. I wanted to get his attention but it was kind of tough with only emotes and such.
    You can make chats appear in text bubbles like it does when any npc says any flavor text.
    (3)

  10. #1310
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zoner View Post
    Am I the only one that likes Aion's Vanity system? Losing the original item is good for crafters, mogstation sales, and gives reason to rerun dungeons (if that's where the skin comes from)
    If it was just crafters it would be acceptable, however we have the RNG for some gear (to give you an example, I had never seen the DL heavy shield drop in WP until yesterday... and I had done like a lot of runs, as I skipped completely the CM/Prae spamfest back in the day) and we even have some items that are obtainable just once and that would be either not in the vanity system or would be lost forever if transmuted.
    (0)

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