I'd like to see dynamic monster/beastmen AI. Remember how coblyns used to follow you around in 1.0? How about more monsters that link? Adding depth to the monster/beastmen AI could bring some much needed mystery and adventure into the game.
I'd like to see dynamic monster/beastmen AI. Remember how coblyns used to follow you around in 1.0? How about more monsters that link? Adding depth to the monster/beastmen AI could bring some much needed mystery and adventure into the game.
Check out my amateur game dev stuffs at http://andysgamelab.com/
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