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  1. #1
    Community Rep Camate's Avatar
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    Mar 2011
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    630
    Hello,

    I’d like to share another daily dose of UI comments from Hiroshi Minagawa.

    Quote Originally Posted by Hiroshi_Minagawa View Post
    I was in a dungeon and I think I was matched with a beginner, but the member was only on his battle log and couldn’t see what we were saying in chat. I wanted to get his attention but it was kind of tough with only emotes and such.
    One way of addressing this would be to make “say” a standard that is included in the battle tab. However, this kind of distorts the policy for the application of each tab, so we are considering the below to deal with this. (This will be addressed after patch 2.2.)

    • We are looking into the below additions when you receive a new message in a tab that is not currently displayed:
      1. To make it easier to know you received a new message, make the hidden chat log tab flash. It will become much easier to realize someone sent a message.
      2. A setting so when there is a new chat message in a hidden tab, that tab is automatically switched to.
        This directly addresses the issues. However, there is the negative that it only functions when the setting is turned on.

    *The schedule for the above has not actually been formed yet and it has not been checked by the programmer, so there is a possibility that the specifications change.

    I’d like to be able to execute the macros I have assigned to the cross hotbar with the keyboard as well while using the gamepad for the PC version.
    For the regular horizontal and vertical hotbars it’s possible to assign the keys you like to control them via the keybind settings; however, for the cross hotbar it is not currently possible to assign keyboard controls. When it comes to the PC version, we’d like you to assign actions you’d like to use with the keyboard to the regular hotbars and use them.

    If we do not display the text in the upper-left of action icons for what shortcut has been set, it’s possible to increase the settings to support cross hotbar key binds. If there are a lot of requests for executing these actions via keyboard without displaying the text for the shortcut, we will look into addressing this.

    I’d like really a sort by condition feature for the repair UI.
    Once the lead programmer has a spare moment we will address this.

    I’d like special equipment slots for cosmetic type gear.
    I believe that the vanity slots that we are planning for patch 2.2 will come close to addressing this request. We do not have any plans to make it so you can completely separate the setting of cosmetic gear and gear with stats.
    *The difficulty is, as this would increase the amount of information transferred for each character, we'd see additional stress on the server.

    Please add a setting so the cursor position is not remembered.
    I believe this is about the behavior occurring for sub-commands. I apologize, but this is actually a bug and we’ll be addressing this in patch 2.1. Additionally, if it seems like there is a need to have cursor positions remembered, we will look into adding a setting to the configuration for after patch 2.2.
    There was also a quick follow-up about the comment made on vanity slots.

    Quote Originally Posted by Hiroshi_Minagawa View Post
    The vanity slot feature is something that lets you change the look of the gear with stats right?
    This is correct. This will be a feature where you can wear one type of equipment and have it displayed as another.

    The previous request asked to have separate equipment slots for cosmetic gear in addition to regular equipment slots. We will not be implementing a system exactly as originally requested, but a system that does fulfill the goal of displaying alternate equipment to what is worn.
    Also, as previously mentioned there will be some restrictions as to what you combinations can be worn and displayed.

    *Once the specific details for the vanity system have been finalized we will make an announcement. There is also the possibility that the official name changes.
    (20)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player
    Laifon's Avatar
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    Aug 2013
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    160
    Character
    Laifon Covey
    World
    Odin
    Main Class
    Gladiator Lv 52
    I believe that the vanity slots that we are planning for patch 2.2 will come close to addressing this request. We do not have any plans to make it so you can completely separate the setting of cosmetic gear and gear with stats.
    *The difficulty is, as this would increase the amount of information transferred for each character, we'd see additional stress on the server.
    Isn't this the case with a lot of things... Stress...
    (2)

  3. #3
    Player
    ForteXX's Avatar
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    Aug 2013
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    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Camate View Post
    Hello,

    I’d like to share another daily dose of UI comments from Hiroshi Minagawa.

    There was also a quick follow-up about the comment made on vanity slots.
    Well, both of those chat notifications don't sound decent at all. By default, all 3 of the normal chat tabs are constantly getting messages sent to them. Maybe just have it look for you first/last name, role, or class/job and blink on those (in addition to when you receive a tell)
    (0)

  4. #4
    Player
    Altanas's Avatar
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    Jun 2011
    Location
    Bastok
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    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Following on from Minagawa's response:

    1. Wouldn't it be a fair compromise to simply allow Player Speech bubbles either for a) party/alliance members only and b) within dungeons? If someone is not reading their chat log, they are probably watching the action in the centre of the screen.

    2. Alternatively, allow for 100% transparency of chat window UI like in SWTOR so it is not so ugly to place the chat windows around the screen.
    (5)

  5. #5
    Player
    Zoner's Avatar
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    Mar 2012
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    145
    Character
    Zoner Hellscythe
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Altanas View Post
    Following on from Minagawa's response:

    1. Wouldn't it be a fair compromise to simply allow Player Speech bubbles either for a) party/alliance members only and b) within dungeons? If someone is not reading their chat log, they are probably watching the action in the centre of the screen.

    2. Alternatively, allow for 100% transparency of chat window UI like in SWTOR so it is not so ugly to place the chat windows around the screen.

    I would love speech bubbles, even if its for in-party only
    (3)

  6. #6
    Player
    Naunet's Avatar
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    Aug 2013
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    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Camate View Post
    stuff on vanity slots
    Please, do not try to be "innovative" with your vanity system.

    For the love of all that is holy, just go take a look at Rift's wardrobe system and copy it.
    (14)

  7. #7
    Player
    Bufkus's Avatar
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    Aug 2013
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    305
    Character
    Hermennes Cletrindale
    World
    Leviathan
    Main Class
    Lancer Lv 15
    It sounds like they are going to go with Aion's vanity system - where you changed the look of your gear by reskinning them with the items you wanted them to look like.

    That wouldn't be a bad system but I bet a lot of people are going to complain that they can't freely change their looks every time unless they kept buying or farming for the same vanity items.
    (4)

  8. #8
    Player
    Naunet's Avatar
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    Aug 2013
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    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Bufkus View Post
    That wouldn't be a bad system but I bet a lot of people are going to complain that they can't freely change their looks every time unless they kept buying or farming for the same vanity items.
    You bet I'd complain about that. Why go with a subpar system when perfection already exists?

    Quote Originally Posted by Velhart View Post
    Of course make limitations like "Class/Job must be able to wear it" or "No seasonal gear".
    Why? You mention Rift's system and then champion class/job restrictions in the same breath - that's silly! No restrictions are necessary.
    (4)
    Last edited by Naunet; 11-13-2013 at 06:51 AM.

  9. 11-13-2013 07:12 AM
    Reason
    double

  10. #10
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
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    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    [QUOTE=Naunet;1552994]You bet I'd complain about that. Why go with a subpar system when perfection already exists?/QUOTE]

    Perfection already exists. Unfortunataly you want a vanity system so you can't have perfection.
    Have to at the very least try to remain sane at this point
    (0)

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