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  1. #1
    Player
    Violent_Vengeance's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Pandora Blackstar
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Please for the love of god give us the ability to toggle auto casting of pet abilities on and off. I'm not talking an all or nothing option either I want to be able to toggle auto casting of pet abilities per ability. Nothing is more annoying in a dungeon for one of my stupid ass pets to break a CC because it decided to use an aoe or cone attack. I honestly can't believe that something so basic isn't already in place.
    (5)
    Last edited by Violent_Vengeance; 09-07-2013 at 09:00 PM.

  2. #2
    Player
    Kenze's Avatar
    Join Date
    May 2011
    Posts
    17
    Character
    Bella Bliss
    World
    Faerie
    Main Class
    Conjurer Lv 31
    Quote Originally Posted by Violent_Vengeance View Post
    Please for the love of god give us the ability to toggle auto casting of pet abilities on and off. I'm not talking an all or nothing option either I want to be able to toggle auto casting of pet abilities per ability. Nothing is more annoying in a dungeon for one of my stupid ass pets to break a CC because it decided to use an aoe or cone attack. I honestly can't believe that something so basic isn't already in place.
    there is a button on the pet bar that stops the pet from attacking until you tell it too. why not use that in dungeons?
    (0)

  3. #3
    Player
    Violent_Vengeance's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Pandora Blackstar
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kenze View Post
    there is a button on the pet bar that stops the pet from attacking until you tell it too. why not use that in dungeons?
    So I'm just supposed to not use my pet at all in multi mob pulls? Considering that my pet is a good chunk of my damage that's not really a viable option. I shouldn't have to gimp myself just because they failed to have something so simple already in place.

    *Edit* The option you posted won't solve the problem. All it does is stop them from doing anything at all but as soon as I have him make 1 attack it cancel that stance out and the pet will fire off all skills that are not on cooldown.
    (2)
    Last edited by Violent_Vengeance; 09-08-2013 at 02:04 PM.

  4. #4
    Player
    Jynxii's Avatar
    Join Date
    Sep 2013
    Posts
    151
    Character
    Jynxii Au
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kenze View Post
    there is a button on the pet bar that stops the pet from attacking until you tell it too. why not use that in dungeons?
    The problem is that it is horrible. It reset each time you encounter another group, and as such needs to be used EVERY time. It also doesn't help that pet skills can't be used while you're casting any of your own abilities, so aside from it being a massive hassle of doing it each time, it also has to be the first thing you every time, otherwise the skills have potentially gone off already. If you could at least permanently set the pet's AI, this would be a massive improvement. Of course, if you could macro these skills into your 'opening' moves, the hassle would again be removed.

    Lots of QoL love is needed for Pets/pet ui/interaction etc.
    (4)
    If my posts seem short or incoherent, I am probably editing the rest in.