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  1. #11
    Member
    FluffyM's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Fluffy Meowington
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Inuakurei View Post
    - Auto-dismount on skill-use
    Not really needed.
    - Allow to talk to NPCs while mounted
    I assume this isn't allowed because of how cut scenes work.
    - Make minions unclickable by the owner
    I've never had this issue, and I play with keyboard only (sometime mouse too)
    1: This is the single most annoying thing to me. Riding up to a mob you have to first manually dismount before using a skill. PITA
    2: They could surely just draw your unmounted model while you're actually still mounted. Other games do it.
    3: Of course you won't have the issue if you don't use a mouse :P The minion follows you around, of course it gets in the way when trying to click on things, they could have seen this coming^^

    Quote Originally Posted by AttacKat View Post
    snip
    Also @Trenma:
    You can hide friendly players' names (and click through them, if you need to reach an NPC for example) by pressing X. Not sure what else you could do..maybe you can hide them unless in a party?

    Quote Originally Posted by Tannlore View Post
    Allow purchase of single items from a stack of items in the market board. No... I don't want to buy 99 Crow feather lures, just.. one...
    I listed this slightly differently in the OP, because the way it is right now, it is the listing players' fault you can't buy single items. If I listed 10 of an item, I'd want to sell all 10 at once. If someone lists 99 of something, they might feel differently, but don't know they have to split the item before listing them. I hope that's okay with you.
    (1)
    Last edited by FluffyM; 08-28-2013 at 05:24 PM.

  2. #12
    Player
    ViolanteViridis's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    22
    Character
    Violante Viridis
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Different Kinds of Inventories
    By this I mean that I'd like a separate inventories for Consumables [items and food], Crafting Materials, Ingredients and Fishing-related items. I want to do all the DoL and DoH stuff since I've always loved gathering and crafting. But inventory management is driving me insane, especially when you take into account that there are two kinds of item qualities. I think that SE got a lot of the interface elements right, so I don't really understand why something as basic as this is missing.

    Auto-sort based on sub-categories [bone, leather, reagent] would be nice too, but I'd rather see the former happen first.
    (4)
    Last edited by ViolanteViridis; 08-28-2013 at 05:19 PM.

  3. #13
    Player
    Inuakurei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Inu Akurei
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Reiterpallasch View Post
    If you play with a keyboard, you play with a mouse all the time, not just sometimes. It's how you move your camera and turn your character, after all.
    You can control the game entirely with keyboard. Control the camera with the arrow keys, use WSAD to move, the number pad for targeting npc's / friendlys (make sure num lock is on), 0 on the num pad for selecting menu options, TAB for enemy targeting, F1-5 to target party members, etc. There is no need for a mouse if you really don't want to. The only time I use a mouse is when I'm activating a guildleve, or sometimes when crafting. Try it yourself.

    That's nice. He asked for an easier option however, not the current one.
    What could possibly be easier than just hitting F1-F5? Especially since they are directly next to your skill keys. Unless hes using a controller, in which case I'm not sure how that works.
    (3)

  4. #14
    Player
    Riika_Redfox's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Riika Redfox
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Inuakurei View Post
    You can control the game entirely with keyboard. Control the camera with the arrow keys, use WSAD to move, the number pad for targeting npc's / friendlys (make sure num lock is on), 0 on the num pad for selecting menu options, TAB for enemy targeting, F1-5 to target party members, etc. There is no need for a mouse if you really don't want to. The only time I use a mouse is when I'm activating a guildleve, or sometimes when crafting. Try it yourself.


    What could possibly be easier than just hitting F1-F5? Especially since they are directly next to your skill keys. Unless hes using a controller, in which case I'm not sure how that works.
    If he's using a controller down or up on the D-pad cycles through your party members only. At least that is how mine is default set for controls.
    (1)

  5. #15
    Player
    Tenku's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    218
    Character
    Tenku Kibo
    World
    Excalibur
    Main Class
    Lancer Lv 50
    1. Allow for linking places on the map by having chat box open and pressing ctrl + left mouse click on the map. In the chat box it would then say Location which other people can click and it would open up the map with the linked location.

    2. Allow for linking items/gears in the same manner. ctrl + left mouse click on the item/gear while having the chat box active will link it so that others can see.

    3. In the chat box, make it so /r will always reply to the last person you whispered. (It works sometimes and sometimes it doesn't. Not sure why.)

    4. Allow for /say to display above the character's head. For example, if I typed /say Hi guys! - it would also pop up above my head in small text so that others can see I'm the one talking. It just feels weird to see people talking in /say but not knowing where they are even if they are right beside you.
    (6)

  6. #16
    Player
    Somi's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    96
    Character
    Somnia Jager
    World
    Sargatanas
    Main Class
    Astrologian Lv 80
    Isn't the market board already implemented into retainers? When I go to sell an item, I click on the top right icon to see what's for sale atm. Or do you mean an option to search freely with the retainer, so you don't have to take two steps to the side?
    (1)

  7. #17
    Player
    Stamar's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Sweet Dee
    World
    Behemoth
    Main Class
    Gladiator Lv 35
    I dont know if there is mod support in this game, but if there is, it will fix most problems..Anyway..

    Please make healing spells non-auto cast

    Pain selecting the person then hitting heal, just make me hit the spell and choose the person in my party to heal (all other MMOs have this)

    Smaller chat font
    UI scale
    Auto-dismount on ability - please!!
    Auto-hand over of key items to NPCs - annoying having to select the item
    Able to skip all cut-scenes
    Able to queue up numerous crafting processes - why can we only do 1 at a time?
    Comparisons between new and equipped items - helps seeing which is better
    Tagging of mobs when a DoT is applied, not when the first tick happens (not sure if its like this already?)

    Thats all I got atm!
    (1)

  8. #18
    Player
    kirtil's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Katie Luck
    World
    Phoenix
    Main Class
    Conjurer Lv 29
    There are some very good suggestions here.

    there is one ui suggestion I want to add.

    make ui re-sizeable. Currently as far as I know, you can re-size chat window only. If nothing else, hotbars should be re-size-able.
    (1)

  9. #19
    Player
    kirtil's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Katie Luck
    World
    Phoenix
    Main Class
    Conjurer Lv 29
    Quest sharing. I believe this is a must for any MMO game. if you have quests in your game; you should set up a system so that players can play.. together..
    As it stands there is no quest sharing. If you have the same quest in your journal with your group mate, then killing stuff counts for both of you (but please don't confuse this with quest sharing. this is not quest sharing; this is having the same quest at the same time) but that's it. Doing leve quests; if your group mate starts a leve that you do not have, you will be linked to it but will not get rewards, not sure about achievements. If you both have the same leve then when one initiates, you both get linked and get rewards when it is completed. So game-mechanics and programming wise, they DO have quest sharing; they just do not use that system for every quest.

    What this makes (in my mind) is that it turns this game to an online single player game where I rarely group with other single players for dungeons etc.
    (2)

  10. #20
    Player
    Malackai's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    74
    Character
    Mezha'ra Athan
    World
    Odin
    Main Class
    Conjurer Lv 90
    A nice one maybe?
    Comparing the stats of an equipped piece of gear (other than the Def/Magic Def) vs a new pieces of gear.

    edit- just saw the someone already mentioned it XD
    (4)

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