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    It was Tanaka's team idea to make this game casual friendly though, and it was Tanaka's team that decided to make this completely different from XI, even to the point where we don't have basic search functions. That is inexcusable to me. In a modern mmo market you learn from the previous game you made. I don't hate Tanaka, he may just be the scapegoat, but obviously someone wasn't doing there job, or else this game would have at least released with basic search functions, a party seeking feature all players were comfortable with,...I dont even care about content. Tanaka's team just blatantly acted like XI never happened when they made this game, and they alienated a lot of XI players their hugest fanbase. I remember playing XI with people while they were in the Alpha and they would be like "i'm not buying it, that game blows" and I thought they were just XI haters*, but seriously this game doesn't "blow" so to speak, but it isn't up to snuff, it isn't next gen, in general now the Japanese game market is 5 years behind the West (recent articles game informer, 4gamer, the metal gear solid guy jumped ship to america), they need to figure out how to make this game next gen fast. Who's fault was that, it has to be somebody's?

    *an XI hater: someone who plays xi , will die playing xi, everything else sucks and will always suck because the money that went to develop it wasn't spent on xi.
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    Last edited by zaviermhigo; 04-23-2011 at 09:21 AM.

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    Quote Originally Posted by zaviermhigo View Post
    It was Tanaka's team idea to make this game casual friendly though, and it was Tanaka's team that decided to make this completely different from XI, even to the point where we don't have basic search functions. That is inexcusable to me. In a modern mmo market you learn from the previous game you made. I don't hate Tanaka, he may just be the scapegoat, but obviously someone wasn't doing there job, or else this game would have at least released with basic search functions, a party seeking feature all players were comfortable with,...I dont even care about content. Tanaka's team just blatantly acted like XI never happened when they made this game, and they alienated a lot of XI players their hugest fanbase. I remember playing XI with people while they were in the Alpha and they would be like "i'm not buying it, that game blows" and I thought they were just XI haters*, but seriously this game doesn't "blow" so to speak, but it isn't up to snuff, it isn't next gen, in general now the Japanese game market is 5 years behind the West (recent articles game informer, 4gamer, the metal gear solid guy jumped ship to america), they need to figure out how to make this game next gen fast. Who's fault was that, it has to be somebody's?

    *an XI hater: someone who plays xi , will die playing xi, everything else sucks and will always suck because the money that went to develop it wasn't spent on xi.
    How is FFXI next gen? LOL.
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  3. #3
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    Quote Originally Posted by gifthorse View Post
    How is FFXI next gen? LOL.
    Not once did I say FFXI was next gen, you should read my post again, in order to truly make a next gen game they needed to learn from XI and the mistakes they had made in that game, and what made that game playable still. Its business, if you don't learn from the past, wtf do you learn from?
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    Quote Originally Posted by zaviermhigo View Post
    Not once did I say FFXI was next gen, you should read my post again, in order to truly make a next gen game they needed to learn from XI and the mistakes they had made in that game, and what made that game playable still. Its business, if you don't learn from the past, wtf do you learn from?
    They did learn. FFXIV is a thousands times better than FFXI.

    People who want FFXIV to harken back to FFXI have had their way and now we are getting auto-attack. Yay! Auto-attack, that's so next-generation it hurts! Let's bring this game into the next generation with auto-attack!

    So how many up-and-coming games have auto-attack again? Oh yeah, like none. Because it's shit.

    All of the systems in FFXIV were a response to the ones that failed in FFXI.
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  5. #5
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    Quote Originally Posted by gifthorse View Post
    They did learn. FFXIV is a thousands times better than FFXI.

    People who want FFXIV to harken back to FFXI have had their way and now we are getting auto-attack. Yay! Auto-attack, that's so next-generation it hurts! Let's bring this game into the next generation with auto-attack!

    So how many up-and-coming games have auto-attack again? Oh yeah, like none. Because it's shit.

    All of the systems in FFXIV were a response to the ones that failed in FFXI.
    I don't want FFXI-2, or a time sink, I'm asking for basic UI features or text commands that its player base found convenient and hoped would show up in the next game. Auto-attack I think is better than spamming one or two, or whichever button it is people spam, but they shouldn't half ass auto attack, that would ruin the game harder, they need to seriously rework stamina before just slapping auto attack in there. Just because you don't like auto-attack doesn't mean everyone doesn't, I am a mage so I don't really see how its useful for me, but I'm sure there might be a dd or tank who wants it.
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    Quote Originally Posted by zaviermhigo View Post
    I don't want FFXI-2, or a time sink, I'm asking for basic UI features or text commands that its player base found convenient and hoped would show up in the next game. Auto-attack I think is better than spamming one or two, or whichever button it is people spam, but they shouldn't half ass auto attack, that would ruin the game harder, they need to seriously rework stamina before just slapping auto attack in there. Just because you don't like auto-attack doesn't mean everyone doesn't, I am a mage so I don't really see how its useful for me, but I'm sure there might be a dd or tank who wants it.
    The UI is a joke, but FFXI's was just as awful, and as has been said a million times, they are already working on a new UI anyway.

    And if people think auto-attack should be implemented just because it will be "useful" then they need to reassess their priorities. A combat system should be designed toward fun, not convenience and usefulness. TERA, GW2, Blade & Soul are all leading the field in active-combat and SE has decided, at the behest of every FFXI fan that can't get over the past and move on, to regress back into combat mechanics from 2001.

    Nice one. Way to go FFXI fans.
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  7. #7
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    Quote Originally Posted by gifthorse View Post
    The UI is a joke, but FFXI's was just as awful, and as has been said a million times, they are already working on a new UI anyway.

    And if people think auto-attack should be implemented just because it will be "useful" then they need to reassess their priorities. A combat system should be designed toward fun, not convenience and usefulness. TERA, GW2, Blade & Soul are all leading the field in active-combat and SE has decided, at the behest of every FFXI fan that can't get over the past and move on, to regress back into combat mechanics from 2001.

    Nice one. Way to go FFXI fans.
    Maybe if thats the way you feel then this won't be the game for you. Because a lot of concern about spamming actions is that we can't talk to our party members while doing it. As a RDM in XI i never used auto attack because it wasn't convenient no mage did except blu. What's fun for you may not be fun for the majority of FFXI fans, and this game was made for FFXI fans first, because they sat through 8 years of a game made by the same company. If you like action based games go play TERA, GW2, Blade & Soul, or w/e (btw blade and soul looks kinda good I won't hate, I just don't like art design, I'm not opposed to a action based game, i just don't think that's the only battle design that offers strategy proven by FFXI and how that game has more strategy than most mmos out to this day)
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