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Thread: Hamlet Defense?

  1. #21
    Player
    Jinko's Avatar
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    I would rather hamlets be quest hubs and crafting guild villages, if you look around them there are many guild signs above doors.

    If that's what the devs plan to do then settlements for defence would then be a much better idea.

    Either way there doesn't seem much to worry about, they no doubt have some kind of plan for the existing hamlets.
    (0)
    Last edited by Jinko; 04-22-2011 at 05:34 AM.

  2. #22
    Player
    Sorel's Avatar
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    Sorel Evans
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    Hamlets were one of things that all of my former FF11 friends looked forward to interacting with.

    Granted we can't do anything much with them now. But they had such great potential. Not just good potential, but great potential. It's like finding an old but well built house. Sure it needs some work, but it has good solid structure.

    Hamlets were part of that structure in FF14 that we all recognized as good ... even if they were not 100% developed yet. There were far enough away from the City-States that it made sense that the city's military forces wouldn't reach them in time, and only adventurers in the area could mount a defense long enough for reinforcements to arrive.

    Your imagination could visualize your linkshell holding the line at the western gate of Aleport against Serpent Reavers, while several random adventurers fight from building to building taking on Reavers that landed on skiffs and started ransacking the hamlet. Meanwhile a party of Archers are on the roof of one of the buildings ... picking off Reavers one by one as their landing skiffs come into range.

    Anyway, maybe the "new" Development Team has something better than what I just described. If they do, I would very much like to hear "something" about it.
    (0)
    Last edited by Sorel; 04-22-2011 at 06:39 AM.

  3. #23
    Community Rep Bayohne's Avatar
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    Hey Sorel, while I don't have any addition details to add at the moment, I don't think the comment that Rukkirii posted went so far as to say current hamlets won't be utilized at all. I would just take her comment at its face value and hang tight until further information is posted in the future.
    (13)

  4. #24
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    Gramul's Avatar
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    Well...why not tell us now?
    (0)

  5. #25
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    JayvirDeforte's Avatar
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    Quote Originally Posted by Gramul View Post
    Well...why not tell us now?
    Man, some people are just so impatient -_-
    (8)

  6. #26
    Player
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    Quote Originally Posted by JayvirDeforte View Post
    Man, some people are just so impatient -_-
    I don't mean to sound ungrateful or impatient, I just don't really see the point of withholding that type of information at the moment.
    Share the ideas and reasoning before you get too into it and risk wasting time and money via risk of disappointing your audience.
    (0)

  7. #27
    Player
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    Quote Originally Posted by Bayohne View Post
    Hey Sorel, while I don't have any addition details to add at the moment, I don't think the comment that Rukkirii posted went so far as to say current hamlets won't be utilized at all. I would just take her comment at its face value and hang tight until further information is posted in the future.
    I will wait patiently, then. At least we know something is cooking in the oven on this subject.

    Thank you, Bayohne. Thank you, Rukkirii.
    (1)

  8. #28
    Player Jynx's Avatar
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    Quote Originally Posted by Gramul View Post
    I don't mean to sound ungrateful or impatient, I just don't really see the point of withholding that type of information at the moment.
    Talking about unfinished content is a good way to get the community to hate you, rather than spin predictions and go over possible mechanics. They general wont reveal much details until they themselves have a solid plan of attack when implementing the said subject.

    You will rarely if ever hear developers talk about speculation.
    (4)

  9. #29
    Player
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    Quote Originally Posted by Jynx View Post
    Talking about unfinished content is a good way to get the community to hate you, rather than spin predictions and go over possible mechanics.
    That's disappointing.
    (0)

  10. #30
    Player
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    Quote Originally Posted by Gramul View Post
    I don't mean to sound ungrateful or impatient, I just don't really see the point of withholding that type of information at the moment.
    Share the ideas and reasoning before you get too into it and risk wasting time and money via risk of disappointing your audience.
    Firstly he said he had no more information at this time, secondly the developers don't need to answer to you, its time some of you guys stopped acting as if you have a right to this information, we are basically beta testing still, we aren't paying a monthly fee, so sit down and be quiet and wait for information when it is ready.
    (3)

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