You guys are funny.
Actually, you started it. Reasonable and polite posts and that was your reply.

I am not talking about diversity within servers, but a diversity of players upon whom SE can gain subscriptions from.
nor am i, im using your example of pvp servers and non pvp servers. It would split the player base as such into two main types of servers. With only 1 server you get a veriety of players.

Also, you forget. How is pvp to be implimented when crafters are legitimate jobs/classes/roles? IF any such pvp existed, how would the crafting roles be included in this? or do you suggest they just get whacked on a regular basis? if this is the case, such servers would have no crafters. imbalance right there