Quote Originally Posted by Orophen View Post
Okay, I've seen this argument floating around for a while now. It's seriously kind of bugging me. If you can't look at the gear that's out there and see that it works for you and work towards it as a goal because it makes you better at your job... then I dunno what's going on. I'm trying to communicate this as tactfully as possible. It's just weird and strange to hear this kind of reasoning. Is it just that you guys want something more "special" that no one else can have but you?

I don't get that. So what if everyone can wear it? So what if others are playing dress up with it? What makes it any less of a goal if it's a great piece of gear you need in order to get things done? Why would you need a requirement to want that piece of gear? I didn't want to say so up front, but it really feels like people aren't capable of thinking for themselves, like they need to be controlled or herded in some way to get things done, and that bothers me. I'm asking these questions seriously btw and I'd like a serious answer if possible.
Everyone wearing whatever:

Makes no sense honestly, even in fantasy novels there's a set of rules to equipment and that's not interactive content.

"Special that no one else can have":

In RPGs, well at least back in my day, you had to level either your physical level or your stats in order to equip certain weapon and equipments, which is a system that's still present today in MMORPGs, except for FFXIV. It's not about being special, it's about creating a goal, there's a shiny piece of gear you want thats rank 55, you'll want to level to eventually wear it, especially if it's an amazing design or has the best stats possible...

Take away that "goal" because at rank 1 you can wear it, why add a rank to it at all? Why have ranks or levels in the first place? There are plenty of flash games where you can play Dress Up, but RPG and MMORPGs there needs to be requirements and goals, there is way too much freedom in this game that it caused gear to be virtually useless to us, and this is ignoring unbalanced stats. This is what she likely meant by a requirement to work towards.

I was playing a new RPG that recently came out and you know what I seen?

"In order to equip (gear) you need (x) VIT."