Page 78 of 80 FirstFirst ... 28 68 76 77 78 79 80 LastLast
Results 771 to 780 of 797
  1. #771
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Kalandros View Post
    My FC is having a bad case of tunnel vision for phase 2, always someone not reacting properly arg

    Also our Tank is getting instagib a lot, guess we need to work our virus/eye for an eye/rain of death rotations so they're on when Death Sentence occurs? D:
    Yeah, it is possible to keep a tank alive through Death Sentances without cooldowns but he must be topped off, and have somewhere between 6000-7000 HP. I believe Death Sentance is counted as a spell, so only the more powerful Virus from SMN and SCH should affect it.
    (1)

  2. #772
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Zdenka View Post
    Yeah, it is possible to keep a tank alive through Death Sentances without cooldowns but he must be topped off, and have somewhere between 6000-7000 HP. I believe Death Sentance is counted as a spell, so only the more powerful Virus from SMN and SCH should affect it.
    Quote Originally Posted by Kalandros View Post
    My FC is having a bad case of tunnel vision for phase 2, always someone not reacting properly arg

    Also our Tank is getting instagib a lot, guess we need to work our virus/eye for an eye/rain of death rotations so they're on when Death Sentence occurs? D:
    Death Sentence can be blocked/parried/evaded. If you're having issues with your tank dying a lot, consider doing tank swaps once s/he is out of cooldowns.
    (1)
    Last edited by carraway; 11-04-2013 at 05:42 AM.

  3. #773
    Player
    Talon_Luna's Avatar
    Join Date
    Jun 2012
    Posts
    50
    Character
    Talon Shadowsong
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kalandros View Post
    My FC is having a bad case of tunnel vision for phase 2, always someone not reacting properly arg

    Also our Tank is getting instagib a lot, guess we need to work our virus/eye for an eye/rain of death rotations so they're on when Death Sentence occurs? D:
    We always keep Rain of Death up through that phase of the fight and have a tank use a CD on each Death Sentence to reduce the healing stress. We also do use both tanks during this phase, provoking when Death Sentence begins casting.
    (1)
    Finale <FIN> Free Company - Excalibur http://finalexiv.guildwork.com/

  4. #774
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Death Sentence has hit our tank for 6.2k before. The problem with this ability is that Twintania can use an auto-attack at exactly the same time, and there's nothing you can do about it. Your best bet is to mitigate it as much as possible with tank cooldowns, virus rotations, rain of death etc.

    Also if your WHM can time Cure II right they can get in an "ungimped" Cure II right as Death Sentence hits since the debuff effect has a slight delay to it. The window for this is really short though.
    (1)

  5. #775
    Player
    yushiamo's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Yushi Nazaki
    World
    Balmung
    Main Class
    Archer Lv 50
    We've been running Turn 5 for a few hours. We're still stuck at conflags not because of mechanic but mostly because of lack of DPS. We're doing 4 buff on the boss and that usually give us 15 seconds on the first conflag which is far enough time to kill it. But when it comes to the second conflag, after running a macro that starts a timer on my second monitor, it seems that the conflag blows up after 10 to 12 seconds with only 4 buffs. Losing that 3 seconds more of dps hurts us a lot. If it wasn't for it, we wouldn'T have a problem.

    then again, even if running the timer, if we could dps more, thing's wouldn't but much of a problem (we're only like 5% off). Just wanted to know if anyone notice a reduce timer on the conflag.

    (also have only 1 BRD item drop in nearly 2 months freaking blows, specially when you have 2 to gear)
    (0)

  6. #776
    Player
    Vaiur's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    72
    Character
    Vaiur Dawnlight
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Even conflags (2, 4, 6, etc...) are shorter than odd conflags (1, 3, 5, etc...).
    (0)
    Member of Resonate

  7. #777
    Player
    yushiamo's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Yushi Nazaki
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Vaiur View Post
    Even conflags (2, 4, 6, etc...) are shorter than odd conflags (1, 3, 5, etc...).
    Ah that would explain a lot then! Sadly we never really got further than the third conflag since well... people died on the second conflag. So my guess would be to have a 3buff fireball before the second conflag to give us more time. The second tank + EoS and the targetted person (with stoneskin + magic resistance on them) would give them more chance to survive

    Then again, it could just be a gear problem, which is most likely also the case.
    (0)
    Last edited by yushiamo; 11-04-2013 at 11:17 AM.

  8. #778
    Player
    Yenn's Avatar
    Join Date
    Oct 2011
    Posts
    247
    Character
    Yenn Sylph
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by yushiamo View Post
    Ah that would explain a lot then! Sadly we never really got further than the third conflag since well... people died on the second conflag. So my guess would be to have a 3buff fireball before the second conflag to give us more time. The second tank + EoS and the targetted person (with stoneskin + magic resistance on them) would give them more chance to survive

    Then again, it could just be a gear problem, which is most likely also the case.
    If you can't manage a 4 stack of Waxen Flesh, you probably can't beat enrage.
    (0)

  9. #779
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by yushiamo View Post
    Ah that would explain a lot then! Sadly we never really got further than the third conflag since well... people died on the second conflag. So my guess would be to have a 3buff fireball before the second conflag to give us more time. The second tank + EoS and the targetted person (with stoneskin + magic resistance on them) would give them more chance to survive

    Then again, it could just be a gear problem, which is most likely also the case.
    We use 4 people per fireball, you just need to prepare your cooldowns to burn the conflag ASAP.
    (0)

  10. #780
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Subucnimorning View Post
    We use 4 people per fireball, you just need to prepare your cooldowns to burn the conflag ASAP.
    This.

    Don't use any CD for Odd conflag, and pop all CD for Even conflag. You should see Odd's die in ~7 GCD and the Even's die in ~5 GCD.

    I can't say for other classes but for MNK for the quick conflags you'd:

    Pop Blood 4 Blood as soon as Fireball lands (this allows it to be up for 2 and 4 conflag) and Internal Release. Hold your WS for when Conflag appears, WS -> Howling Fist -> WS -> Steel Peak -> WS -> WS -> Mercy Stroke (if DPS is in) -> WS
    (2)

Page 78 of 80 FirstFirst ... 28 68 76 77 78 79 80 LastLast

Tags for this Thread