The question I posed earlier was something that I already knew. Mathematically, socio-economically, and geographically, the data centers/servers equal each other. Yet, the number of players using each server is significantly different. While the total population in Japan and Asia might outnumber that of the total population of North America/South America/Europe (right...) the socio-economics of these areas are drastically different. There is more money per capita of household is being spent in the NA/EU markets then in the Japanese/Asian Markets. What this means is that you have a higher probability that a household will purchase the game and play it for the first 2 months since release from the NA/EU markets then from the Japanese markets.