
Originally Posted by
Rhianu
This is a terrible idea.
The topic creator makes the mistake of assuming casual players never want to reach the level cap, as well as suggesting things that should not be in any modern MMO (i.e. EXP loss).
I agree that there needs to be some kind of hardcore content to appease the hardcore crowd, but that content should NOT be incorporated into the level grind! The hardcore content needs to be something that's separate, like special dungeons or NMs. The level grind needs to be accessible for everyone. Not just part of the level grind, but the entire level grind.
And just so you know, casual players want to reach the level cap just as much as anyone else, they just want to do it at their own leisurely pace.
Oh, and one more thing, it would be a very, very, very bad idea to raise the level cap any sooner than the year 2013. The current levels are sorely lacking in content, and if the level cap were raised it would only create that many more levels that would have to be filled.
We don't need a new level cap right now. What we need is more quests, more dungeons, more NMs, more content.