Phase 4:
*Square Enix waited until the last possible day to issue codes to North American PS3 players, this backfired when there was a critical issue that resulted in no NA PS3 owner being unable to link their accounts. This was fixed after midnight, only a few hours before the beta kicked off. European/japanese servers were completely unaffected, as were north american PC owners.
*In Phase 4, North American servers were experiencing the most problems with server congestion. EU and JP servers were fine, and there were multiple times during Phase 4 where every single one of the 15 NA servers were down, yet all JP/EU ones up. This happened 3 times during Phase 4 I noticed. Square Enix's solution was to add 5 JP servers(?), and only 2 NA servers(?)
*In Phase 4, over 30,000 players north american and european experienced error 3102 and were unable to participate in the beta test until the last 3 hours of the beta. This was no fault of the players, anyone who was zoning when the servers crashed at midnight were screwed out of the beta. Japanese servers were completely unaffected, and Square Enix refused to even comment on this until the last day of BETA. North American/European players were literally left in the dark by the company for 30 hours before Square finally acknowledged that there was a problem. Japanese servers were completely unaffected.
*In Phase 4, a lower but still significant amount of players recieved error 90000. Unlike error 3102, this was never fixed and players who received it were unable to participate in the test at all. Unlike error 3102, error 90000 was never acknowledged by square enix until after beta phase 4 ended, on the beta forums where Yoshida said that "we have made backend server adjustments and stopped error 90000" in a non-sticked forum post that quickly fell into the dark. Japanese servers were completely unaffected.
Early access:
*North American players experienced problems when Square Enix's website was issuing european codes to players. This is an ongoing issue that is still affecting many players even now, that Square Enix is working to address. It is currently locking certain players from participating in early access. Not to mention Error 3 and taking hours to redeem a north american preorder code. Japanese servers were completely unaffected.
*North American and European players were unable to participate in instances. At first, Square Enix took a few hours to address and perform the maintenance. The maintenance mostly did nothing, and now there is a second maintenance underway. Japanese servers are completely unaffected.
*Error 90000 is still in affect, appearing to have never been fixed from phase 4 even though Yoshida promised that the glitch was fixed on the beta forums after phase 4 ended. Players experiencing error 90000 were unable to participate in early access for 6 hours until Square finally acknowledge error 90000 in addition to the duty finder problems and scheduled emergency maintenance. Japanese servers are completely unaffected.
*There is only one issue with JP servers involving character data that is being fixed, but there is no downtime and it's being fixed while players are still able to play the game. North american/european players unaffected.
Official release:
*North American and European servers are under severe restrictions imposed by Square Enix, leaving some players unable to play or even enter a queue. This was done as a temporary solution to "monitor the optimizations made on the server more closely". However, it seems to be taking them more than 48 hours to finish monitoring, as all these severe restrictions are still place. As always, japanese servers are completely unaffected. Additionally, Square Enix has now been completely silent leaving players in the dark as to when a fix is inbound, betraying earlier promises to be more open about giving problem updates.
*The lack of an idle timer in FF14 is resulting in people abusing the server restrictions leaving even more people unable to play or even enter a queue. No word on Square if a fix is inbound. Although this technically affects JP servers, it causes no issue since JP servers are rarely ever full. This punishes NA/EU players the most.
Is anyone else feeling a little abandoned by Square? Like wondering if they even care about us? Why only us? This is a japanese game, it's not like the demand for us is far greater than the japanese demand or something. We've endured so much with FF14, with Phase 4 and Early Access that i'm wondering if they even have a Quality Assurance team. Another issue was with Phase 4 scheduling, what was scheduled to be a 1-2 week beta test was instead a glorified demo that only took place over 1 weekend before early access, and most of the bugs found in phase 4 were never fixed and still exist in early access. If phase 4 was supposed to be a server stress test only, it should be clear today they failed because the same server issues are still occuring.
What are your thoughts on how Square Enix has addressed the issues with North American players in FFXIV?