To be honest it doesn't really matter what any of us think as we aren't the target audience. The people who aren't playing the game are the target and if SE feels they need to do something to get those people playing they will do whatever it takes.
To be honest it doesn't really matter what any of us think as we aren't the target audience. The people who aren't playing the game are the target and if SE feels they need to do something to get those people playing they will do whatever it takes.



Actually wanting to get people back doesn't mean that current players are out of focus. Alienating the current playerbase in the (definitely not safe) gamble to get back part of the lost customerbase would be a quite silly move.
While that is true if SE believe that by doing something they will gain a million new players but it might risk losing some of the current 30k players, I don't think it would take long for them to make a decision which way they would go.
I am very interested to see what this new job system will be but I hope they will not do half a job of it because they are scared of what the current player base will think because it will effect there progress. I just can not see how the armoury system in it's current state with being able to cross class everything can work. They will need to make some pretty big restrictions somewhere.
Also traditional jobs how can they do it within the current classes. Take CON for example it's basically WHM and BLM in one. So if you get CON to say R50 and get given then gain access to WHM and BLM, what can they do to make those 2 better than CON. CON already has access to ancient magic, so would BLM's only benefit be make it nuke for more?? There has to be some sort of trade off and it will be interesting to see how they do it.



BOOOM!
Let's be realistic please.
They need to make no restrictions. By specializing a CON to BLM you can simply get a bonus to nuking and a malus to healing/buffing. The current armory system can work very well with a specialization system, as many proposals that went that way clearly explained.
Taking away what people rightfully earned in game, as yoshida himself said, is not even on the radar.
Last edited by Abriael; 04-14-2011 at 04:59 AM.
Rift has million players so why couldn't FFXIV and from what people say it's just a WoW clone. FFXIV needs something huge that will make those people turned off by it to start looking at it again, I'm not saying the new job system is that thing but it could be part of it and I would really hate for SE to cut corners because they were worried about how the current players would react. If it benefits in the long term I am all for it, lets face it no matter what SE do most of us will still carry on playing. Look at all the fuss over auto attack but I bet most of those people complaining about it will carry on playing anyway.



Let's see how many players RIFT will have in a couple of months, given how wow clones normally collapse in that much time.Rift has million players so why couldn't FFXIV and from what people say it's just a WoW clone. FFXIV needs something huge that will make those people turned off by it to start looking at it again, I'm not saying the new job system is that thing but it could be part of it and I would really hate for SE to cut corners because they were worried about how the current players would react. If it benefits in the long term I am all for it, lets face it no matter what SE do most of us will still carry on playing. Look at all the fuss over auto attack but I bet most of those people complaining about it will carry on playing anyway.
If you think that taking away things that people in game acquired will bring back any sizable amount of players, I'm afraid there's a rather big delusion here.
The large majority of gamers, IE the "millions", can't care the less and don't even notice subtle mechanics changes like autoattack and the structure of the class system. What they care about is having something fun and varied to do in the game, which is what is majorly missing in the game and what needs to be added.
Significant injections of content will bring back the numbers (IF that will happen, of course), not subtle systems that for most people are little more than an unnoticeable framework.
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