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  1. #1
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Cactuar
    Main Class
    Archer Lv 50
    Somewhere on here someone said something along the lines of stripping away the abilities from the weapons and making it so with weapon ranks you're only learning weapon skills, and putting the abilities into the jobs that you'd need to rank to obtain. I can see how something such as "Ferocity" doesn't make sense to be a skill that someone learns by gaining experience with a polearm... Mesh them together the way physical rank and class rank are now. That sounds good.

    It also sounds extremely similar to ffxi. Oops.
    (2)

  2. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Jericho View Post
    Somewhere on here someone said something along the lines of stripping away the abilities from the weapons and making it so with weapon ranks you're only learning weapon skills, and putting the abilities into the jobs that you'd need to rank to obtain. I can see how something such as "Ferocity" doesn't make sense to be a skill that someone learns by gaining experience with a polearm... Mesh them together the way physical rank and class rank are now. That sounds good.

    It also sounds extremely similar to ffxi. Oops.
    Yes that was me I also feel it is incredibly stupid how everything is tied to weapons. I want them separated. Weapons skill's learnt by weapon, Skill's, Traits and Abilities learnt by Job. If they do away with the Physical Level system and replace it with Job Level they could probably do it.

    Also yes it is very similar to FFXI, which is what I want it to be ^^
    (0)