Agree, something needs to be done about this, the "armory system" basically doesn't work right now because you are limited to playing classes based off your stat allocation.
Gear and action bars are a complete nightmare to swap out right now also.
Agree, something needs to be done about this, the "armory system" basically doesn't work right now because you are limited to playing classes based off your stat allocation.
Gear and action bars are a complete nightmare to swap out right now also.
It would also be nice if SE made it so we could have at least 2 different point specs that we can switch between. This would allow for us to have 1 Mage spec and 1 Melee spec.
People need to learn to look for related threads first...
There are two features here that would make managing multiple classes much simpler.
1. Allow sets of gear to be saved (not using macros, but in a gear switcher)
This would allow me to have different gear for each class if I wanted to, and since changing class is as simple as changing the weapon this would also serve as a "change class" feature.
2. As the OP suggested make the game save the equipped actions for each class so that it will automatically switch them too when switching classes.
A third suggestion would be to allow class specific macros too. I hate having to scroll the action bars to use abilities so generally create macros for buffs and heals so that they are more quickly accessible in battle... would be nice to have these as class specific.
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