I'm hoping this is the right forum to post this.

I noticed this in the beta as well. There seems to be a huge deadzone when using the controller. To even move the camera or the character, I need to move the joystick as far as it will go. This doesn't help when I'm trying to do smaller, precise movements with the camera to target an NPC.

I'm just wondering if this is something that is being looked over and may improve with time? It's not a huge issue, but it makes playing with a controller a clunkier experience.