I've noticed that it's hit-or-miss with the login queue functioning when a server is full. 99% of the time, I receive "The world is full, try again later!" and on extremely rare occasions, I'm dropped into a login queue. I'm having trouble understanding how the game could go live when this has been an issue since beta. Please fix the login queue. If the server is full, put players in a login queue. There's no reason to just punt them back to the main screen.