Quote Originally Posted by Blaste View Post
Yeah but if they implement a AFK boot they will just hide in the inn rooms, if they add AFK boot they need to either add something specifically to boot anyone in the inn room after an hour of turn the inn room into more of a menu based interaction, without giving the option to move around inside, both Im assuming will be difficult to code into the game at this point in time, since it would basically be changing a major functionality, so ya I wouldn't hold my breath on a booter that actually works anytime soon :/
Actually, it is so easy to detect for constant input that this isn't an issue. SE just needs to treat constant input as no input. 30 min of running into a wall get's you booted the same as standing around for the same period of time.