I know the game is new and SE is focusing on the battle system, but I had some ideas, and changes that I think would be pretty interesting to add in the future.

Aetheryte
OK so I was thinking recently why does every aetheryte I touch has to be my homepoint why can't I just set my homepoint to a specific Aetheryte similar to FFXI. I think adding the homepoint feature would be a great idea to the Aetherytes.

~Changes to return feature~
For behest, leves, return, and death near a camp allow the option for us to warp back to the camp, or our homepoint.

Camps
-I never understood why we need to go to the city states to get leves for a camp. I suggest instead of getting leves at the city states allow us to get faction leves there, and camp leves at the camps. Maybe increase the size of the camps a bit by adding a building similar to the Outposts of FFXI.

-I think adding a event with beast tribes attacking camps, and trying to get control of certain camps, villages would be pretty cool as well. Maybe a campaign system that involves the empire, the city-states, and the beast tribes can be implanted in the future to get more people to protect there land, and add more life to the world. (A mixture of FFXI conquest/Campaign)

Villages
-To add more life to the Villages I recommend adding more NPC that sell stuff, adding the Ambush feature I added in the Camp section, and maybe Village specific quests/Leves.

-Some of the most Memorable musics in FFXI were the villages music. I suggest adding Music to the Villages to make it seem more friendly, and enjoyable. (Should be added also to mines, and little sub areas in regions that don't have music)